I nead a script makes change the dialog start string. etc. When PC has some item the dialog .
Help pls.
I have item- klucz1. When I have it the NPC start dlg no etc. "No"
to NPC Say"Yes"
I use this script:
int StartingConditional()
{
object oPC = GetPCSpeaker();
object oDragonPearl = GetItemPossessedBy(oPC, "klucz1");
if (GetIsObjectValid(oDragonPearl) == TRUE)
{
return TRUE;
}
else
{
return FALSE;
}
}
But they didin't work:(