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Dialog Script

Page: 1 of 1
 Veldrin
12-23-2004, 1:35 AM
#1
I nead a script makes change the dialog start string. etc. When PC has some item the dialog .

Help pls.
 Darth333
12-23-2004, 3:41 AM
#2
 Veldrin
12-23-2004, 7:29 AM
#3
I have item- klucz1. When I have it the NPC start dlg no etc. "No"
to NPC Say"Yes"

I use this script:

int StartingConditional()
{
object oPC = GetPCSpeaker();
object oDragonPearl = GetItemPossessedBy(oPC, "klucz1");

if (GetIsObjectValid(oDragonPearl) == TRUE)
{
return TRUE;
}
else
{
return FALSE;
}
}

But they didin't work:(
Page: 1 of 1