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medic center

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 loefazzer
12-19-2004, 11:16 AM
#1
hey, im makin a medical center on my map and i want to know how to make moving textures like in medical center in Jedis Home(bubbles in tubes and something on the pipes)
can you tell me how to do it??
PLZ

and by the way
i solved the problem with jedistarfighter so if anyone wants to know how to insert vehicle saved in .glm file just contact me on MSN
my adress is: loefazzer@o2.pl

GREETS
 wedge2211
12-20-2004, 10:48 AM
#2
Make a shader something like this:

textures/yourmap/yourmovingimage
{
surfaceparm whatever
{
map $lightmap
}
{
map textures/yourmap/imagename
blendfunc whatever
[/b]tcMod scroll xSpeed ySpeed[/b]
}
}

The italic stuff is all stuff you need to set depending on your needs. The bold line is what will make your shader scroll--it will move horizontally at speed xSpeed and vertically with speed ySpeed (I think those values are measured in textures/second, so a tcMod scroll 0 1 would make the image move upwards once every second). For more detail, check the q3a shader manual (http://www.shaderlab.com/q3map2/shader_manual/).
 loefazzer
12-25-2004, 6:18 AM
#3
but i want to know where i can find textures from jedis home ...
i know that they are already in game...
PLZ tell me... ;)
 loefazzer
12-25-2004, 6:19 AM
#4
correction
my adress is loefazzer@hotmail.com
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