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3d twisting-handle

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 z.davies
04-10-2000, 7:21 PM
#1
just got my first twisting-3d-joystick but I dont't get the technic. could anyone plz explain it to me???

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z|davies
 milkshake
04-10-2000, 9:04 PM
#2
Well erm, twist should be thye rudder.\

Is it a MS sidewinder you have?

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Charlie "Milkshake" Mitchell
Black wind squadron/Rouge Aliiance
Black 4/Rouge 8
Self proclaimed RAL Drunkard
milkshake@milkshake.co.uk

Who are you?
 ViRGE
04-11-2000, 2:13 AM
#3
The general idea behind the twist handle in XWA is too allow you to spin your ship in place. It can be rather helpful when trying to keep up with a manurverable craft that is going up, as most people seem to contol their craft better while turning down, so the handle allows you to ajust that rotation.

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ViRGE
System Apex
www.systemapex.com) (http://www.systemapex.com)
 z.davies
04-11-2000, 7:15 AM
#4
I meant how do I twist to turn as much as possible. ie turning down left and twisting to the right... or maybe there is no rule for that

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z|davies
 garyah99
04-11-2000, 8:32 PM
#5
Twist left to roll left, twist right to rol right, and PRACTICE!!

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Every time I think I've found the end of the rainbow...I trip over it.
 K_Kinnison
04-11-2000, 11:05 PM
#6
THere are several ways to use the Rotating/twist funtion.

When going Head to Head you can Twist To the right, and pull the joystick to the lower right, this will casue the ship to do a QuickCorkscrew, and you will be labeld as a "rudder-whore", it is best used when you player opponent has a little lag. Other wise it isn'y very effective.

Another way is one i like a lot is you can do a qucik turn, by rotating, and turning at the same time, kinda like a wing-over. Or while in a circleing match you can use the rotating to lead you opponent more and have a better turn rate then him.

YOu need to practice it, and get comfortable using the funtion
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