Heres a pic of my WIPap for the mapping contest-
http://img94.exs.cx/img94/2791/trop2.jpg)
I hope to upload more soon, i'm just testing out this new pic upload service. The map will a tropical island with an imperial base on it.
It reminds me of all of your maps, for some reason they all look the same. (Endor)
Looks a bit basic as of yet, might want to do something to spice it up. Maybe improve the ligthing?
i suggest adding colors with the enity sun like yellows or something.
I havnt been working on it lately, ive been busy with a theed map for MB2
Originally posted by Mongo05
i suggest adding colors with the enity sun like yellows or something.
I'd strongly suggest not to use craptity suns if you're aiming to make a serious map.
yes its better not to do all what a sun
No, in fact, it's better to use Q3map_sunExt in a custom sky shader. This creates extremely realistic lighting, and is one of the amazing options Q3map2 has to offer.
The trees are not tropical, they are like a jungle kind of tree
so, just put Q3map_sunExt 1 in the worldspawn options?
Im still kinda new to the sun lighting
Eh, no. Check out the shader manual for more info on shaders and shader entries.
http://shaderlab.com/q3map2/shader_manual/contents.html)
Gothix, have you been working on any maps lately?
That's what PM's are for. Also, I stopped editing over half a year back.
if you want i could send you this trees
http://img109.exs.cx/img109/7296/palms.jpg)
in md3 of course
Those trees look an aweful lot like the palm trees out of Battlefield 1942.
Originally posted by KMan
Those trees look an aweful lot like the palm trees out of Battlefield 1942.
you're right, i could do trees but it would be a bit stupid having those already done, they are just trees, a cylinder and planes but well if this would be considered like steal then i dont mind, dont get it better