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Getting Started

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 JediMurderer
10-14-2004, 11:18 AM
#1
I would like to start mapping, what sort of programs do I need for this?
 MeowTown
10-14-2004, 3:28 PM
#2
Youll need gtk radiant 1.4, found at www.qeradiant.com) Later on youll need a newer version of q3map2. Heres the best beginners tutorial: http://richdiesal.jedioutcastmaps.com/tutorials/)

It aint a cakewalk. Good luck!
 Nokill
10-14-2004, 8:39 PM
#3
hmmm it seems i can't get on the http://richdiesal.jedioutcastmaps.com/tutorials/)
site anymore
it rederects me to PCgamemods :confused:
anyone else got this prob?
 MeowTown
10-14-2004, 8:50 PM
#4
Yes. I dont know if its down perm or temp. Google has the text cached..but the images arent :(
 Nokill
10-15-2004, 9:30 AM
#5
well i got the intire site in a word document for stuf like this happens
(DARN! im a nerd :( )
if anyone needs it gimme a litle BIG call ;)
 MeowTown
10-15-2004, 2:42 PM
#6
u got the images too?
 Mercenary
10-15-2004, 4:14 PM
#7
There's also 007's tutorials

http://www.pcgamemods.com/5223)
 Nokill
10-15-2004, 11:08 PM
#8
yes i also got the pic's
 MeowTown
10-16-2004, 9:55 AM
#9
send to me plz, AIM boybandslayerx MSN boybandslayerx@aol.com
 Lightning
10-16-2004, 2:45 PM
#10
His site works for me.:confused:
 wedge2211
10-16-2004, 3:43 PM
#11
You can also learn a lot of the basics from Bubba's tutorials (http://www.planetquake.com/bubba/mapping.html). Though they're for Quake 3 specifically, JA and JO use the same engine and so a lot of the concepts are the same--it's just some of the particular entities that are different.

Also, check out the tutorial sections of Map-Review (www.map-review.com) and LevelForge (http://levelforge.teamhuh.com/forgelink/viewforum.php?f=27) when you get to some of the more advanced stuff. Save these links, you'll want to refer to them along every step of the way!

Some useful programs to get for editing:

GtkRadiant (www.qeradiant.com), the actual map editing tool.
Q3map2 (www.shaderlab.com/q3map2), a superior compiler.
Q3map2toolz (http://www.planetquake.com/hro/webs/q3map2toolz.htm), a graphical interface for q3map2 so you can compile maps easily before you know all the switches and syntax.

And always, always, search for answers on this or the JO mapping forum, and ask questions!
 Nokill
10-16-2004, 4:18 PM
#12
yay the site works again :D
 JediMurderer
10-19-2004, 4:39 PM
#13
Thanks for your help everyone. I got the program and it works fine except for one thing-I think I'm doing everything right but in game when I load the map it says "Cannot find spawn point." Any ideas?
 wedge2211
10-19-2004, 4:51 PM
#14
Be sure to add an info_player_start to every map before compiling.
 Nokill
10-19-2004, 9:01 PM
#15
even i forget that now and then :o
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