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Very Disappointed

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 Muuurgh
10-02-2001, 11:20 PM
#1
Ok, I've played the demo, single player and multiplayer (as the rebels) and I can say I'm very disappointed with a lot of things.

1) Air Units. They move too slow, and are so unpowerful it's not funny. And what the hell is with standing right on top of a unit and throwing green stuff at them??? What's going on with that. Air units main ability is speed. They should be like Harriers from RA2. That is how air power should be. Fast and hit and run.

2) Sea units. I don't know about anybody else, but what do sea units have to do with Star Wars? WHen you've got anti-gravity technology, what's the point of having ships? I saw some people get excited about this, but I mean really. Come on people, what on earth is the point of a ship to most races? Sure they need some to take down the gungans, but surely not as much as they do. Sea units just do not fit in with my idea of Star Wars, and are just wrong.

3) Holocrons. How does garrisoning these give you nova crystals?

4) I wasn't terribly impressed with the graphics either. Things just seemed not clear enough.

5) Shields. In everything I've ever read about shields, if they get hit their circumference decreases. In this game everything inside a shield gets a mini shield.

All that said and done, I'm going to play the demo more and see what I do enjoy about it. I really want to like it, but I'm finding it hard. Just too many things different in it to how I've always thought of Star Wars. Specifically ships. If the editor is powerful enough (ie, can change unit stats and stuff like that) then I may buy the game just to create a version of how I'd like to play the game. But at the moment I probably won't enjoy it. And that's why I'm disappointed.
 Olsmo Lahun
10-02-2001, 11:22 PM
#2
i dont like how singel player is So boring:mad:
 xwing guy
10-02-2001, 11:25 PM
#3
Let me inform you that the demo is a older version of GB so the real game will have a lot better, more polished look to it.
 Muuurgh
10-02-2001, 11:29 PM
#4
Thanks for that Xwing guy, I hope you're right.

In the 15 minutes since I posted that, I now have a burning desire to play the demo again. Must play again..... :)
 EndSub
10-03-2001, 2:09 AM
#5
Originally posted by darth mike
i dont like how singel player is So boring:mad:


yeah they really choose a bad SP mission to represent the game......and i think that has turned off alot of people.....
 Drakeon
10-03-2001, 2:24 AM
#6
I agree. Although multiplayer is quite fun.. hehehe :)

I cant wait to be the trade federation and gungans. :)
 Yossarian
10-03-2001, 2:53 AM
#7
Originally posted by xwing guy
Let me inform you that the demo is a older version of GB so the real game will have a lot better, more polished look to it.

I keep seeing this, and I'm sorry to tell you that it's a load of crap. A demo that comes out a month before the final game has almost EXACTLY final graphics and animation. I get the feeling that a lot of people are getting their hopes up for some miracle solution when they get the retail game and they're going to be quite disappointed. This is it folks.
 Darth_Venage
10-03-2001, 3:01 AM
#8
Originally posted by Yossarian


I keep seeing this, and I'm sorry to tell you that it's a load of crap. A demo that comes out a month before the final game has almost EXACTLY final graphics and animation. I get the feeling that a lot of people are getting their hopes up for some miracle solution when they get the retail game and they're going to be quite disappointed. This is it folks.
sorry, but it is possible. By my last count, I've played 3 demos that were a month or less away from final release date, and the graphics in final version were WAY better.
 Drakeon
10-03-2001, 3:02 AM
#9
I don't see why everyone hates the graphics... if you ask me there quite nice..
 Yossarian
10-03-2001, 3:10 AM
#10
Originally posted by Darth_Venage

sorry, but it is possible. By my last count, I've played 3 demos that were a month or less away from final release date, and the graphics in final version were WAY better.

Name them.
 crazy_dog
10-03-2001, 3:50 AM
#11
Stop whining.
 tuNg_TWiSTA
10-03-2001, 6:19 AM
#12
ok...

well, if you guys have played the age of kings games, and then gone and played this demo, you will realize it is total S H I T.

it is about the most unbalanced game I've seen.

air craft dont do enough damage, the artillery sucks ass, too slow, and doesn't do ANY real damage unless REALLY massed, which shouldn't be true. They should be like the Trebs in AoK.

I mean, come on...make a damn decent game here...atleast make things balanced..
another example, the anti-air turrets in the game...those are just godlike...if you have a couple of those built in your base, you are set, no air raids will happen on you.
the ywing/bomber should doo massive amounts of damage, not just tiny **** that doesn't make any difference...

I mean seriously, put some effort into this game.
 Lord Tirion
10-03-2001, 6:35 AM
#13
I think before any of us can make truly educated opinions about this game, we will have to wait until the final version. Demos are like 10% of a final game. Demos are not made for customers to judge whether or not to buy it, but to give them a taste of it and give them game play experience. If you want to see if you want to buy it, thats when you go to the store and look at it being played on a computer or rent it (They do that by me, dunno if they do that everywhere).

I like the game very much. There are not exactly a lot of games out there that are decent anymore. Online games are dying whether we know it or not. MMOGs are online gaming's last gasp of air. Console games are taking back over and some are going to have the ability to host games that are MMOGs. So comparing SWGB with most other games out there, I am satisfied with it so far.

My 2 credits.
 tuNg_TWiSTA
10-03-2001, 6:45 AM
#14
bah, first off, console games are not taking over.....

computer based things will always be in the top. the X-Box may look so sweet now, but in a year, what? It is still the orginal peice of hardware you bought with the X-Box, but in a year, I can have my 1.4 t-bird prolly close to 3ghz clock speed. Computer based things will always be the top since they can be upgraded and advanced, while consoles are nice and flashy the first 6 months or so that they are out, then they start to fizzle off.

Another thing, the game is close to final product with what we received in the demo. I read a post on it a few minutes ago about how this is the version that they are sending to quality insurence testings....

They took a great game (Age of Kings/The Conquerers) and totally made it suck.
Even the graphics don't look like Age of Kings does...

I myself am VERY disappointed. The graphics/sound are enough to turn one away, let alone the total unbalance in the game that was seen in the demo version.
 Lord Tirion
10-03-2001, 7:12 AM
#15
You know, they said the same thing about this thing called cds taking over for tapes and everybody laughed. They said the same thing about dvd players taking over for VCRs and everybody laughed.

Now they say the samething about consoles being the number one source of gaming with multiple players over PCS and everybody is laughing.... You will see. X-Box is just the first of the many consoles to come out in the future that will make computers obsolete for playing multiplayer games.

And it was not too long ago on Tech TV they had a nice little show just on this saying how in the very near future console gaming is going to dominate the mulitplayer genre with the capablities to connect to hundreds, if not thousands of gamers around the world.

Who is going to spend 700+ on a computer to play games when you can get consoles for 300+?
 EndSub
10-03-2001, 7:26 AM
#16
consoles have already taken over.........

the console market is 10* bigger than the PC market.....

yes PS2's suck......that is the void....that is why us PC people have been looking down on consoles for the last year.......there biggest mistake was making it to hard to program for.....and they have sufferd for it.......

[1 year into the future] games on X-box pretty much equivalent (purely graphics wise....) to games on PC......[/1 year into the future]

sorry my friend, but developers don't care how powerfull your PC is.....there looking at the mainstream......and sure, the mainstream IS catching up.....but it isn't there yet.....plus they don't have to worry about support for ANY OTHER system...they know EXACTLY what is going to happen......thats why games like MGS on PS looked so good on such poor hardware......

plus Microsoft is buying up all the great developers to come work on the big black box......

and lets not go into price.....the fact that the X-box is pretty much the same price as a ge-force 3.....and will last for atleast 3 years.......your going to have to upgrade twice in that time......and not just a video card.......proberly about $2000 for each.....so thats $4000 + what you have now ($3000...) so thats about $7000 vs Microsofts $1000.....but if you want to buy it straight off the bat you MAY (i'm not 100%....so don't shoot me if i am wrong......) have to buy a game-console-controller pack....which i am pretty sure was $1500....

$7000 vs $1500

(Note: I live in New Zealand, so $ values are diffrent.....our buying power is roughly the same and $ value is about half :) )

and you don't have to worry about driver updates, hardware support, or slow-downs.....just plug it in.... :)

no PC games are not going to just disapear.....but they are going to slowly fade away.......developers are going to start going to consoles over PC's....its easier and there going to get more money out of it......and that means less games for us......its the beggining of the end.....embrace the next gen consoles or be left out in the cold.......
 Arkon
10-03-2001, 8:40 AM
#17
I also think that it will be difficult to improve graphics and sounds
in if little time, because the final play is already in manufacture.


It is a pity which it does not exceed AOK, it is a great
disappointment

Dark_Arkon_fr

Link ( french site of SWB, but you can translate ):
http://www.strategie-siths.fr.fm)
 tuNg_TWiSTA
10-03-2001, 9:44 AM
#18
wow, stupidity runs over all...


this same thing was talked about OVER A YEAR ago... microsoft doens't have all the developers, as all the main pc developers have already stated that they are going to focus on the PC as their main source, as the console is a secondary thing. All the main developers have all stated that yes, they will develop things for the XBOX, but their main focus, has, and always will be the PC. And no, it doesn't cost me 7000 to upgrade my computer twice (cut that in half as you said, so 3500...)
considering I can build a brand new computer that is about the fastest on the market for roughly 800, with a GForce 3...

go figure.

PC will not be beaten out by the console...
 EndSub
10-03-2001, 10:13 AM
#19
Ok your right, $3000 ($1500US) is proberly an over estimate to upgrade......but there are people out there who don't know what the diffrence is between PCI and AGP and don't upgrade there PC's......but since your proberly not one of them.........

gateway computers.....there one of the biggest companies.......the "ultimate power" system is proberly abit "ultimate", so i check the cutting edge one...... i then take off the monitor price (i don't charge you for the TV.....) then the 2*800 for new video card and ram.....then 210 for the new motherboard (*3 years is a long time.....) then 121 for a new sound card (see: *) then 44 for more ram (isn't it great how ram is so cheap at the moment?)

$1699 + ($800 *2) + 210 + 121 + 44 = $3674

thats the grand total......about $1500 more than an X-box will cost with games........so basically after 3 years you could either

PC)Upgrade your PC again...
Console)Buy the X-Box 2......which will again, be ahead of PC (graphics wise i am talking about here....pure graphics....)

Console vs PC will rage on for ever......when people were calling the death of PC with PS2, I for one was telling them to STFU........but for now i am on the console side of the fence.......and will stay there 'till i see due reason to hop again......
 Emp_Palpatine
10-03-2001, 10:18 AM
#20
I JUST WANT ROGUE SQUADRON GAMECUBE!!!

Anywayz i think the graphics is not the main point because lucasarts already stated they are focusing on the gameplay and storyline, and its usually that that get the SW Fans happy...
 Muuurgh
10-03-2001, 11:14 AM
#21
The PC will remain the ultimate in multi-player gaming for a while yet. Until you get more functunality out of console, there's no way you can get the same gaming experience as you can get with a PC. Of course, I don't know anything about the X-Box.

And people will continue to laugh at consoles for a while. Why buy a console to play multiplayer games when you can do it on your work station that can do everything else you need a computer for? You're forgetting that point when thinking what people will buy.

When you can get local dial-up places for console games (like the zone) then they'll take over. Till then, no. Of course, 3 years in computing is a life-time.
 McGeeza
10-03-2001, 11:56 AM
#22
OK. Picture this scenario.

Star Wars: Galaxies is an exclusive XBOX title.

Discuss.
 NamelessOne
10-03-2001, 1:36 PM
#23
Originally posted by Yossarian
I get the feeling that a lot of people are getting their hopes up for some miracle solution when they get the retail game and they're going to be quite disappointed.

Well said. Everybody is hyped up just because we finally have a Star Wars RTS. This is the game that has been on everybodys minds since the inception of the RTS genre and nobody wants to be disappointed. Sad thing is, the game will not be able to hide behind a Star Wars license.
 NamelessOne
10-03-2001, 1:39 PM
#24
Originally posted by crazy_dog
Stop whining.

Stop Whining!!
You must be crazy, this is the type of game thats been on every SW fans waiting list for years and theyre going to come out with an expansion for another game and expect us to buy it. Of course some of us are going to be *****ing about it. It's an insult that they expect us all to pay 50 bucks for a game thats is nothing more than an expansion.
 Drakeon
10-03-2001, 2:04 PM
#25
First.. if you want X-box to succeed, it might need some japanese support to do that.. as of which it doesnt have much at the moment.. and will cost more money then the other 2 consoles..
 Lord Tirion
10-03-2001, 3:48 PM
#26
Originally posted by Muuurgh
And people will continue to laugh at consoles for a while. Why buy a console to play multiplayer games when you can do it on your work station that can do everything else you need a computer for? You're forgetting that point when thinking what people will buy.

There is your misconception right there. Maybe you might buy a computer to do everything, but not everybody. I know a lot of people who just went out and bought pooters just for games and nothing else. As of this time, PC games are the best for multiple players. That I still agree on. But give it about 10 more years and you are going to see a major change. :)
 crazy_dog
10-03-2001, 3:58 PM
#27
1) I am the game's lawyer.:D
2) This is not the finished product, guys.
3) The demo might be from an eirlier version.
 Yossarian
10-03-2001, 5:01 PM
#28
Originally posted by Tirion *Nexsis*
I think before any of us can make truly educated opinions about this game, we will have to wait until the final version. Demos are like 10% of a final game. Demos are not made for customers to judge whether or not to buy it, but to give them a taste of it and give them game play experience. If you want to see if you want to buy it, thats when you go to the store and look at it being played on a computer or rent it (They do that by me, dunno if they do that everywhere).


Of course demos are meant for customers to judge whether to buy or they wouldn't be made. I have never seen a store in the U.S. that rents pc software, most don't take returns on opened games, and most don't have whatever game you're interested in running on a computer there. So unless you get a warez version first, or see a friend's copy, the demo is all the firsthand experience you're going to get.
 Lord Tirion
10-03-2001, 8:14 PM
#29
Probably it is just where I live, that is wierd. Demos are bait to get people to look at them to see how the game is played. Smart people will know not to fully judge a game on a demo because it is only a part of an unfinished game. ;)
 Dagobahn Eagle
10-03-2001, 9:01 PM
#30
Probably it is just where I live, that is wierd. Demos are bait to get people to look at them to see how the game is played. Smart people will know not to fully judge a game on a demo because it is only a part of an unfinished game.

Yeah, that's probably just on Earth. These aliens have a lot to learn :D (sorry, just had to, hehe).

Sigh..

1) Air Units. They move too slow, and are so unpowerful it's not funny. And what the hell is with standing right on top of a unit and throwing green stuff at them??? What's going on with that. Air units main ability is speed. They should be like Harriers from RA2. That is how air power should be. Fast and hit and run.

Because all you need to hit a base is a small amount of land units and a group of bombers. Send in the land siege units to take out the Anti-air, then have the bombers arrive to destroy the rest. For example: A city has a wall with Laser turrets and Anti-air cannons, both by the walls and inside the city. Move in with some troops and concentrate your fire on the Anti-air turrets. Then have your bombers move in and destroy the lasers and enemy ground-to-ground troops, while your siege units keep bombarding the Anti-air units to cover your bombers. Move into the city, using this strategy. You've won.

Besides, the only Air Units in the game are the earliest ones, and they're fast enough in my opinion. Any faster and they would have been hard to select. They hover in the air, you might say. Repulsor lifts. Didn't you really hate those buzzing fly-wannabe fighters in FoCom;) ?

2) Sea units. I don't know about anybody else, but what do sea units have to do with Star Wars? WHen you've got anti-gravity technology, what's the point of having ships? I saw some people get excited about this, but I mean really. Come on people, what on earth is the point of a ship to most races? Sure they need some to take down the gungans, but surely not as much as they do. Sea units just do not fit in with my idea of Star Wars, and are just wrong.

Because sea units

1) Are cool and
2) Were in EP1, at least that Gungan bongo sub :).
3) Were in AoK. Besides, without ships, it would be impossible to hit an island with Anti-air defense that was out of range for land units unless you sent an enourmous group of bombers in, like houndred more than the number of guns (and that's expensive, you know :D). Air transports? Blasted out of the sky. And then you would come here and rant about the game balance again :mad:. "Okay, if they're on their island, just let them be there. Standoff. They have to leave the island to attack us anyway".

Point 1. Only their army. Their Anti-air turrets wouldn't go anywhere.

Point 2. Yes, and what would you do about that? You think they would resign because you can't attack them while they can attack you?

Point 3. Monuments and Holocrons. In the full game, you can win a Standard game by winning and protecting a Monument (Wonder in AoK), or by gathering all the Holocrons on a level (at least you could in AoK). What do you do? The Monument won't come to you, you know ;).

3) Holocrons. How does garrisoning these give you nova crystals?

Because they needed a counterpart to the AoK relics. In AoK, not only do they give you crystals, you can also win the game by gathering all of them and keeping them for a while. Without them, a Standard Game element would be gone. What did you excpect them to do, give you Jedi (wouldn't mind if they did, tough ;)) :rolleyes:. ("Your holocron has spawned another servant.") Oh, come on, you're just like my brother whining on, "why do relics produce gold"? Because people are attracted to see bones from Jesus or a piece of the true cross or the underpants of Saint Peter or ....whatever! So they visit your town, and this gives you fame and wealth (altough you won't see all this, your gold level increases and it's all in the description of the relics in the game). Same with Holocrons. The owner learns about the ways of the force, including how to discover and extract those crystals. Hey, if you don't want them, don't collect them and leave them for your opponents, who would be glad for an extra nova boost to build a horde to crush you with :p.

4) I wasn't terribly impressed with the graphics either. Things just seemed not clear enough.

Read the "Serious confusion about Demo complaints" thread. Didn't you know it would be AoK graphics? I mean, seriously, I don't see how it can be possible to download a 69.99 MB file without looking at a single screnshot:p!? Also, do some research in the game. You can increase the resolution in the full version!

5) Shields. In everything I've ever read about shields, if they get hit their circumference decreases. In this game everything inside a shield gets a mini shield.

I know, the dome thing, but wouldn't that make a base impossible to destroy? Everything inside its dome is about impossible to destroy in ESB (not even a fleet of SDs, including the Executor, can destroy the base because of it!). Anyone could place five generators in the middle of their town and build everything around it, and cover the generators so that nothing could reach them. Voila -super race. If they did that, you would whine even more ("those shield generators are a serious threat to game balance and blah blah blah":barf: ).
 Muuurgh
10-04-2001, 1:29 AM
#31
1) Don't understand your argument about a small unit of troops and bombers at all. Are you agreeing or disagreeing? And if you've played RA2, you know that the aircraft get one attack with 1 missile, then come back to the airbase, where they can be selected again.

2) I can except the cool bit. And they weren't in episode 1, at least none of the combat ships. What we saw was a small personal run-about.

Just because they were in AoK is no reason to put them in SGB. They added lots of things that weren't in AoK, so why not take things out as well that just don't fit and/or aren't needed.

And as for attacking an island, repulsorlift technology should allow for tanks to float on over the sea and deposit troops, without the need for specific sea units

3) Don't put words in my mouth. I think I can say enough stupid things without you adding to them. :)

4) As for holocrons, see my paragraph just below point 2. Not that this is a major gripe, just a little minor one.

5) University T1 connection. I did look at screenshots. My problem was that everything just looked wrong. The buildings didn't seem very clear, and there just didn't seem to be enough contrasting colors.

6) Read my post properly. I was complaining about the demo, and saying what was wrong with it. When the full version comes out, many of these things probably won't be applicable anymore.

7) And no, if the dome size decreases, then buildings gradually become visible. And you can just walk straight through it anyway, so it's not like it's a super race. You just send in the troops (or jedi) to take out the shield generator

While we're on that, it would be pretty cool if a jedi/sith could go and sabotage a defensive building (turret or shield). Not very practical. But pretty cool.

And if holocrons have to give you something, they should reduce the price of jedi/sith, as they're more likely to come and study them. Or something along those lines. Just something to make it more believable.

And I'm not saying it's not fun, I'm just saying that these are things I would have changed if I'd designed the game. And I'm fairly certain (give the year and a half development time) that it probably could have been balanced that way. But that doesn't mean the game is bad. I'll judge it on the final version.
 EndSub
10-04-2001, 9:44 AM
#32
this is great...lots of CONSTRUCTIVE critisism.......remember, this is proberly what the demo is for (it is a pre-release demo after all.....)

:)

alothough i am going to have to disagrea with you on the graphics....I think there pretty good.....just hope they change some of the mech animations...... ;)
 Emp_Palpatine
10-04-2001, 10:01 AM
#33
yeah i agree the mechs:atat: movement animation doesn't look like the same movement style as the movie did
 Clefo
10-04-2001, 10:07 AM
#34
Although the demo will not work for me, from what I have heard from previews and comments is that the only thing in common with AOK is its engine.. This game adds lots of depth to the AOK engine like Air Units, shields,power cores etc..
 Devan Jetstorm
10-04-2001, 1:29 PM
#35
Personally, I have never seen or played AOE or any related games. I only really like Sci-Fi games so this is my first time seeing the engine at work. So far the only thing I have to compare it to is Force Commander. Compared to FC, this game is holy. I played the demo and I think it is nifty and I don't mind how the air units hover, (Way easier to see and control than FC) but they could have a bit more life to them. I think it is great and I'm sure anybody who hasn't played AOE or the like will not notice any bad copies of existing thing, etc. After FC you can only get better.
 Darth_Venage
10-04-2001, 2:17 PM
#36
Originally posted by NamelessOne


Stop Whining!!
You must be crazy, this is the type of game thats been on every SW fans waiting list for years and theyre going to come out with an expansion for another game and expect us to buy it. Of course some of us are going to be *****ing about it. It's an insult that they expect us all to pay 50 bucks for a game thats is nothing more than an expansion.

DEAR GOD IN HEAVEN!! you are basing your assumptions on a KRIFFING demo! I'm trying to keep an open mind here, and I'll admit to being a little disapointed with the demo. But for stinking sake, don't go bashing the final game untill it comes out!!
(excuse my language of course)
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