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crusher

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 kolusiem
09-17-2004, 10:45 AM
#1
Allright i'm trying to make a death trap, like a crusher. I want to make a small room, with a button on the outside which activates the crusher, so when somone walks into that room a person from the outside and kill them. I've looked on alot of tutorials on func_bobbing, as i'm sure it has somthing to do with it, but none of them cover using a button.

Aswell, I would like to know how to connect a different func_bobbing with a trigger brush, so when somone stands in a certian spot (where the triger is over course) they get crushed.

Any help would be great.
 wedge2211
09-18-2004, 9:44 AM
#2
Use a func_door, with the CRUSHER spawnflag and a dmg key, instead of a func_bobbing.
 kolusiem
09-18-2004, 10:38 PM
#3
thanks, i will try it :D
 kolusiem
09-19-2004, 9:34 AM
#4
I got a crusher working with a button, but when the person being crushed is killed, it doesn't reward the button presser with a kill (eg. Reelo died) how do i change this so it gives the button presser the reward?
 wedge2211
09-19-2004, 12:38 PM
#5
That, I think, cannot be done. If you get killed by some map element, nobody gets the credit. Of course, it still counds against the dead person...
 _PerfectAgent_
09-19-2004, 1:45 PM
#6
If I remember correctly, I think activating the killing trap gave you credit in Dad*Mad's Canyon Oasis recreation.
 EvilJedi
09-19-2004, 9:23 PM
#7
And the "poison" in Kahn's Sith Council map.
 kolusiem
09-21-2004, 9:30 AM
#8
there is crushers in some JK2 mp base maps, that award kills to button pressers, maybe i could decomplile on of them to see how it's done. not sure of the cmd but if somone could pm it me to decompile ? :p


thanks for the help so far
 wedge2211
09-21-2004, 11:29 AM
#9
Hmm...You may be able to do something with a target_give. I dunno, I never tried that before. You might consider asking the Raven devs (http://levelforge.teamhuh.com/forgelink/viewforum.php?f=5).
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