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Stationary Rotation?

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 Nalukai
09-11-2004, 4:50 PM
#1
Well i tried to make this crystal i made to spin stationary on its own axis but everytime i click on one of the axis in the entities window it rotates around an unknown point in a wide ass circle.... i just want it to float and spin slowly around on its own axis kinda of like a lighthouse light... any suggestions?


aw yeah i am using teh func_rotate command for this
 wedge2211
09-11-2004, 6:38 PM
#2
If there is not a brush covered in the system/ORIGIN shader as PART of the func_rotate, it will rotate about the MAP ZERO, ie, the point where you see a little XYZ drawn in the 2D view: (0, 0, 0). Make a brush covered in system/origin, place it at the point you want the func_rotate to rotate about, and make it part of the func_rotate.
 Nalukai
09-12-2004, 5:12 AM
#3
i think i get what ya sayin ill give it a try thx
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