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Respawnable func_breakable

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 *Dark
09-10-2004, 10:01 AM
#1
Is there any way to respawn a breakable?
 mslaf
09-13-2004, 11:53 PM
#2
Simple solution:

Use func_wall and efx_runner. This "version" will break on use.

mslaf's complicated solution:

Use func_wall and efx_runner as above and combine them with a trigger activated by hit/damage and icarus script for decreasing damage counters and activating entities. This should work as fully respawnable func_breakable, but I'm not sure if triggers activated by damage are supported by this engine.
 -]H@NNIB@L[-
09-14-2004, 6:30 AM
#3
trigger------> func_usable
.............\__> fx_runner
This also worx
 *Dark
09-17-2004, 9:51 AM
#4
thanks
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