Well the hilt works, and so does the shader. :)
But the blade seems to be emmiting a bit to high, i used Convert to .glm (With 90% skimming) added for JA. (Or whatever it said and spelled)
If i use the other method, i have an upside down hilt with most of the blade in the hilt model it's self.
Click Here To See,the blade error (
http://tesla.xtremegamesinc.com/jka/shot0016.jpg)
Any ideas on how to fix this, or does it simple require a recompile as a .glm ?