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Smoke/Fog trouble.

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 IG-64
09-02-2004, 6:24 AM
#1
I just need some smoke on the bottom of a room, like a smoke machine effect. Accent fog in the "fogs" shader didn't work.
 wedge2211
09-02-2004, 6:42 AM
#2
Your best bet is to look through the env/ folder of effects...Here's a complete list (http://www.map-review.com/index.php?page=ref_view&id=2). Useful ones might be impact_dust.efx, tgas_4emit.efx, thruster_spray.efx, waterfall_mist.efx, or water_steam2.efx.
 IG-64
09-02-2004, 8:36 AM
#3
Hmm, good advice but I cant seem to find what I want.

See, its an ice cave and I need the ground to be misty.
 Lil Killa
09-02-2004, 5:56 PM
#4
use fog....
 wedge2211
09-02-2004, 8:12 PM
#5
OK...yeah, you might want a layer of fog hugging the ground. Can you explain why it didn't work before? A single brush covered in a fog shader should do the trick. (You can always try a different fog shader if the one you're using borks.)
 IG-64
09-03-2004, 12:27 AM
#6
I got it to work now, it didnt work before because it was going through a wall -_-
 GothiX
09-03-2004, 7:33 AM
#7
That shouldn't matter. Remember when using Q3-engine fog, always use rectangles.. other shapes tend to fvck up.
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