How would I change the direction at which someone faces when they come out of a teleporter? Right now my teporter is just a simple Target_position and a trigger_teleport entity.
connect the trigger_teleport to a misc_teleport_dest and set an angle on it (press n), there should be a big white arrow pointing in the right direction
All you need to do is use the target_position and change the angle on that. No need for other maybe more complicated entities.