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saved game editor question

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 lordmike
08-15-2004, 6:22 PM
#1
in the saved game editor can you put that you allready found the star map
 Darth333
08-15-2004, 6:37 PM
#2
yes you can:
- Go to Globals>Numerics>K_STAR_MAP

then enter one of the following numbers:
0 - No maps activated
10 - 1st Map Activated (Dantooine)
20 - 2nd Map Activated
30 - 3rd Map Activated
40 - 4th Map Activated - Captured by the Leviathan
50 - 5th Map Activated

The following variables may also be useful:

K_CURRENT_PLANET (this is the planet you are currently on)
Endar Spire 5
Taris 10
Dantooine 15
Kashyyk 20
Manaan 25
Korriban 30
Tatooine 35
Leviathan 40
Unknown World 45
Star Forge 50


K_CAPTURED_LEV state
0 = Pre Leviathan
5 = Captured
10 = Escaped

(extracted form q_qa.nss)

* edit* Then go to Globals>Boleans and check the "yes" box for the corresponding StarMap as Indicated by Achillies below.
 Achilles
08-15-2004, 6:38 PM
#3
Originally posted by lordmike
in the saved game editor can you put that you allready found the star map

You should be able to find the flags under the Globals section. Each map will be listed with it's corresponding planet (ex: Dantooine = Dan_starmap_done)

EDIT: Or you can do it Darth333's way. Damn her nimble fingers! :D
 lordmike
08-15-2004, 6:40 PM
#4
ohhh thanks
 Darth333
08-15-2004, 6:41 PM
#5
Thanks Achillies, you are doing good, I edited my post too: you need to do both. :D
 lordmike
08-15-2004, 6:49 PM
#6
ok i did that when i go to the map it do not show the last planet
 Achilles
08-15-2004, 6:54 PM
#7
Originally posted by lordmike
ok i did that when i go to the map it do not show the last planet

I'm not sure but there may be other globals that determine its availablility. *shrugs*
 Darth333
08-15-2004, 8:22 PM
#8
Well it is very difficult for us to help you without having more info: were are you in the game exactly and what do you want to do?
 Darth Dex
08-19-2004, 9:10 PM
#9
Is there like a 2da somewhere that will help with this?
 Darth333
08-19-2004, 9:18 PM
#10
Originally posted by Darth Dex
Is there like a 2da somewhere that will help with this?
There is Globalcat.2da but I think you already know this one since we already discussed it and ti doesn't give many info.
The only thing you can do is to look at nss files. For the planets and start mas, it is q_qa.nss as I said above. However, .nss files do not always contai a description like q_qa.nss.

Tk102 made a useful tool that allows you to compare the variables between 2 saved games: the global variable comparison tool - check the guide for the newbie for the link.
 tk102
08-20-2004, 2:03 PM
#11
You can also search decompiled .ncs files for global variables. See this (http://www.lucasforums.com/showthread.php?s=&postid=1514164#post1514164) thread for use of NCSRip along with the command line 'find' utility that comes with Windows.
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