Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

My new Map - "noname"

Page: 1 of 1
 Ice Dyn4stY™
07-12-2004, 1:04 PM
#1
Yesterday I had (Since long time again O_o) a idea for mapping and I've begun with doing it...now I'm having one room (Ca. 5% of the whole map) finished (Textures aren't final yet) and I ask you for your opinion - please tell me, what isn't good and probably what's good :D

http://mitglied.lycos.de/icedyn4sty/Screens/screen1.jpg)
http://mitglied.lycos.de/icedyn4sty/Screens/screen2.jpg)
http://mitglied.lycos.de/icedyn4sty/Screens/screen3.jpg)
http://mitglied.lycos.de/icedyn4sty/Screens/screen4.jpg)
http://mitglied.lycos.de/icedyn4sty/Screens/screen5.jpg)
 wedge2211
07-12-2004, 7:52 PM
#2
It looks like a good solid start, but its kinda lackluster. On a basic mapping level, there's not enough detail towards the edges of the room--try roughing up the walls a little, at the very least use the clipper to cut out some of the stone blocks and push them in or out a little from the wall proper. The texture on the walkway rails also needs a bit of work.

More seriously, though, the "ancient stone temple" has the problem of being a type of map that has been done many times already. You need something to make your map really unique and memorable.
 Ice Dyn4stY™
07-13-2004, 11:01 AM
#3
Thanks for your propositions, but it was just an idea, I had in the evening and rearealizated in 3/4 hours ;)
 shukrallah
07-13-2004, 10:06 PM
#4
I like it :D

The idea may have been used a lot, but still, its a good idea, and well.. how many people make it look good :D

Some kind of scripted event would give it a good edge, that would make it really unique :D

Excellant start though, even if you released it as it is right now, its still a good map (at least, as the screenshots show)

try roughing up the walls a little, at the very least use the clipper to cut out some of the stone blocks and push them in or out a little from the wall proper.

That would look nice on the walkway too. :D
 Ice Dyn4stY™
07-14-2004, 10:09 AM
#5
Some new Shots, with a new lava-shader, and some new textures/details - I'm working on a new version with a new shader - I'll show it when I finish it ^^

http://mitglied.lycos.de/icedyn4sty/Screens/screen6.jpg)
http://mitglied.lycos.de/icedyn4sty/Screens/screen7.jpg)
http://mitglied.lycos.de/icedyn4sty/Screens/screen8.jpg)
 Andur_Sunrider
07-14-2004, 12:56 PM
#6
Lookin very nice. It may be over used, however it still looks good. I would suggest expanding the level. Theres an old JK level called, castle of fire, I believe. Its basically a little castle that has lava throughout it. Perhaps expand on this level and make it into a similar level. Just an idea though, cant wait to see the finished product.
Page: 1 of 1