Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Model Scaling causes Transperant effect

Page: 1 of 1
 Lindsey
07-10-2004, 4:05 PM
#1
I'm making an Endor map (I know, nuthin new)

I used GTK's Tree planter to add some neat look pine trees, and then used model scale to up the size to ten (ten times the size)

The trees look like they should look in endor, but theres a ghosting effect with them, Sith J Cull says the shaders being streched, is there anyway to fix the transperant effect?
Page: 1 of 1