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Trouble with waterfall

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 Nalukai
07-09-2004, 5:21 PM
#1
im tryin to splice 2 water brushes at a 90 degree angle to simulate h2o running off the side of a mountain... however they break into all different directions with the swaying motion... any way possible to bend it at 90 degrees or am i gonna have to use the vector tool (e) to do it???????
 LightNinja
07-09-2004, 6:03 PM
#2
*fast post*
You can call it water instead of h2o ;)
 WadeV1589
07-09-2004, 6:31 PM
#3
Use a mesh curved over the edge instead of brushes.

Don't forget some fx_runner's to make it more realistic.
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