Why would you want a save game with the recruits already recruited? I think the fun part with the recruit mods is the storyline and the custom dialogs before the npcs are recruited. If you just want your party members to have the appearance of Dustil and Yuthura:
1. get Kotor tool and microsoft .net , extract the utc files of the npcs you want to look like Dustil and Uthar;
2. get a gff editor, open the utc file in the field called appearance type and change the number beside that field. To make your npc look like Dustil the appearance number is 432.
To check for the other appearance numbers, open the appearance.2da file with kotor tool (you can make npcs look like a Bantha if you wish :D )
If you want to change the name of the npc go to the fields called Firstname and LastName and in the box called STRREF type -1 and in the box just under type "0" press enter and a balnk window should appear: type the name you want to appear above the npc diring the game.
3. save, close and put the utc file in your override folder.
the whole operation should take about two minutes.
To get the tools, and some tips on how to use them, check my sticky :Guide for the newbie (
http://www.lucasforums.com/showthread.php?s=&threadid=129789)