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Does do vis right

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 Shadow_stone
06-12-2004, 3:42 PM
#1
After doing the vis process u can still see other textures through the sky textures.
Take a look
http://ourworld.cs.com/throbem/pic1.jpg)
http://ourworld.cs.com/throbem/pic2.jpg)
http://ourworld.cs.com/throbem/pic3.jpg)
 lauser
06-12-2004, 4:00 PM
#2
Geeeeezuz! Nice framerate there Shadow. One day we will all have nice cards like you do...until then....:(

Yes I'm having the same problem too Shadow. It has to do with map design and the limits of Q3map2. Try using HINT brushes to solve this problem. You can't use FOG here as far as I can tell it's an inside map and that would look silly. Need a HINT tuitorial? First off look at the default maps from RAVEN to see where and how they used them. Then...have a look at this page:

HINTS (http://fps.brainerd.net/hintbrushes.htm)
 Shadow_stone
06-12-2004, 5:23 PM
#3
alright i didn't exactly use hints i just used area portals, and it seemed to work check it
http://ourworld.cs.com/throbem/pic5.jpg)

except for one part .... but my fps went up...

http://ourworld.cs.com/throbem/pic4.jpg)
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