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My own Music wont work in real game...

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 Qui-Don
05-21-2004, 5:49 AM
#1
:lsduel:

my own music wont work....I made my map and my own textures and all other stuff in a pk3, the textures works but not the music.... Any one knows whats it could be??
 WadeV1589
05-21-2004, 7:32 AM
#2
Music has to be 44.1khz, 16-bit, stereo in mp3 format..you can use wav but think about the size!
 Qui-Don
05-22-2004, 10:14 AM
#3
unable ti find music "music\yavin1\swamp_action.mp3" as explicit track or dynamic music entry

didnt help :confused:
 WadeV1589
05-22-2004, 10:59 AM
#4
I presume the music path is
gamedata\base\music\yavin1\swamp_action.mp3

If it is then you want to use the key
music/yavin1/swamp_action.mp3
You use / not \
 Qui-Don
05-24-2004, 11:52 AM
#5
bummer....it worked... =P Thanks a lot :newbie:
 |GG|Carl
08-15-2004, 5:09 PM
#6
Originally posted by WadeV1589
Music has to be 44.1khz, 16-bit, stereo in mp3 format..you can use wav but think about the size!
How do I change this if I alreadyhave another song, which is for example 128kHz?
And what if I want a wav file, does it have to be 44.1 kHz, 16-bit, stereo as well?
 RDX1
08-15-2004, 5:18 PM
#7
My music works fine. I had to do this though.

44.1Khz / MONO / 128KB (I'm sure lower works too, I made it less)
 |GG|Carl
08-15-2004, 5:53 PM
#8
Mono?

Hm.. I'll try that... But is that for wav or mp3?
 RDX1
08-15-2004, 7:13 PM
#9
mp3, wav is too big for a map download IMO. Stereo didn't work for me.
 |GG|Carl
08-16-2004, 6:37 PM
#10
Man, it doesn't work...


I have a mp3 song in my "music/cowboy_town" folder. The mp3 is 44.1 kHz, 16-bit, stereo. It's called apache.mp3.

In my worldspawn there's the key:
music cowboy_town/apache


When I start the game, always the same message:
unable to find music "cowboy_town/apache.mp3" as explicit track or dynamic music entry


I tried with mono, wav, etc. But same problem here...


EDIT: Silly me, I simply had forgotten to write out the music folder in the worldspawn...
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