:lsduel:
my own music wont work....I made my map and my own textures and all other stuff in a pk3, the textures works but not the music.... Any one knows whats it could be??
Music has to be 44.1khz, 16-bit, stereo in mp3 format..you can use wav but think about the size!
unable ti find music "music\yavin1\swamp_action.mp3" as explicit track or dynamic music entry
didnt help :confused:
I presume the music path is
gamedata\base\music\yavin1\swamp_action.mp3
If it is then you want to use the key
music/yavin1/swamp_action.mp3
You use / not \
bummer....it worked... =P Thanks a lot :newbie:
Originally posted by WadeV1589
Music has to be 44.1khz, 16-bit, stereo in mp3 format..you can use wav but think about the size!
How do I change this if I alreadyhave another song, which is for example 128kHz?
And what if I want a wav file, does it have to be 44.1 kHz, 16-bit, stereo as well?
My music works fine. I had to do this though.
44.1Khz / MONO / 128KB (I'm sure lower works too, I made it less)
Mono?
Hm.. I'll try that... But is that for wav or mp3?
mp3, wav is too big for a map download IMO. Stereo didn't work for me.
Man, it doesn't work...
I have a mp3 song in my "music/cowboy_town" folder. The mp3 is 44.1 kHz, 16-bit, stereo. It's called apache.mp3.
In my worldspawn there's the key:
music cowboy_town/apache
When I start the game, always the same message:
unable to find music "cowboy_town/apache.mp3" as explicit track or dynamic music entry
I tried with mono, wav, etc. But same problem here...
EDIT: Silly me, I simply had forgotten to write out the music folder in the worldspawn...