Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Spawning

Page: 1 of 1
 ros_Exo
05-17-2004, 7:58 AM
#1
ok I have done all what the forums said about vehicul spawning but in the game my swoop spawns but It cant move.

Can anyone help?:brow:
 WadeV1589
05-17-2004, 9:37 AM
#2
Move the npc_vehicle up a few units, try and leave at least 4-6 units from the ground
 ros_Exo
05-17-2004, 11:11 AM
#3
thx it worked :)
 ros_Exo
05-17-2004, 6:25 PM
#4
any1 know what code to use for an x-wing?

What Spawnscript/map can I take my spawns from?
 Jedi_Vogel
05-18-2004, 4:29 AM
#5
I'm not sure, but try looking in all the spawnscripts first and see if one matches what you're looking for. Someone suggested I used swoop1 (etc) to respawn a tauntaun lol, so you could at least TRY that and see what happens :)
 ros_Exo
05-18-2004, 3:52 PM
#6
spawnscripts.....Where can I look at them?
 Jedi_Vogel
05-19-2004, 5:46 AM
#7
I think this is a job for BehaveEd, the script compiler you get with the SDK :)
 ros_Exo
05-20-2004, 4:58 PM
#8
now I will really sound stupid :D...where can I find the scripts?
 Jedi_Vogel
05-22-2004, 3:31 AM
#9
/GameData/Base/Scripts ;)
 ros_Exo
05-22-2004, 9:17 AM
#10
thx. The scripts are there :)

but I tried all week to add a droideka and I can't :( can any1 help?
Page: 1 of 1