Hi guys, I'm currently working on making the TAB Bots work for siege and I could really use some minor mapper help.
What I need to know is what types of triggers normally trip the "info_siege_objective"s on Raven's seige maps. I can decrypt some of it from inside the code but it would be easier if I had the whole picture.
Thanks!
do you mean for locks and other objectives that you have to hold down the use key? or do you mean the entities that display text to the world when an objective is made?
I mean the actual trigger sequence that leads to the objectives being completed. Anyway, I decided to do it myself and having figured out the problem.