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func_rotating

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 -]Holoman[-
03-01-2004, 3:00 PM
#1
Iґve just klick around .. and found this interesting entry :

"spinangles" instead of using "speed", you can set use this to set rotation on all 3 axes (pitch yaw and roll)

How can I use this ?

P.s. with origin HAHA so much know I .. I mean this special entry
 *Dark
03-01-2004, 4:43 PM
#2
i am guessing that the spinangles needs three angles in it, x y and z, so if you wanted it to spin on the x and y but not the z it would like:
1 1 0
or if you wanted it to spin faster
10 10 0
with that you can use it to spin on multiple axis. if you want it to spin on one and then another you should try scripting, there was a topic some time ago
 -]Holoman[-
03-02-2004, 2:14 PM
#3
HRHR This work :) funny ... thx for Help
 *Dark
03-02-2004, 3:45 PM
#4
no p, i was only guessing anway
 WadeV1589
03-02-2004, 4:07 PM
#5
FYI though roll/pitch/yaw do not correspond to XYZ

Roll=Y
Pitch=X
Yaw=Z

so YXZ not XYZ lol

(This is based on forwards being on the Y axis which it is in JA from what I can tell).
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