Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Best Darth maul skin?

Page: 1 of 1
 Mr Wolf
02-25-2004, 5:02 PM
#1
Hi,

I am sure there are loads of Darth Maul skins out there, he is such a cool character.

Can anyone tell me their favourite ones or the most accurate ones?

I dont want to spend ages downloading and installing sub standard ones.

Thanks.

:mauls:
 Amidala from Chop Shop
02-25-2004, 8:04 PM
#2
This (http://www.jk2files.com/file.info?ID=3287) is the best one in my opinion because it's not just a re-skin, it's model made to be Darth Maul and only Darth Maul.
 Mr Wolf
02-25-2004, 8:16 PM
#3
Thanks.

But I guess I should have mentioned it was for JA. :(

Can JO models work in JA?

Or do you know of a good Maul skin for JA?

Thanks again.
 t3rr0r
02-25-2004, 8:19 PM
#4
the best maul skin/model is currently unreleased, but there are some kick ass screenshots of the progress of a revamp of cheshire's. :dev7:

http://wat.midco.net/eggnog1/maul-3.jpg)

cheshire's original would have been best, had it not been weighted hideously.
 Amidala from Chop Shop
02-26-2004, 12:45 AM
#5
Originally posted by Mr Wolf
Thanks.

But I guess I should have mentioned it was for JA. :(

Can JO models work in JA?

Or do you know of a good Maul skin for JA?

Thanks again. Yes, it works in Jedi Academy. Here's proof:
http://www.uploadit.org/Amidala/maul1.jpg)

And here it is in Jedi Academy running the ffa_DOTF map with the JA patch that I told you about in your other thread:
http://www.uploadit.org/Amidala/maul2.jpg)
 Mr Wolf
02-26-2004, 1:45 AM
#6
Wow cool.

Thanks a lot guys.

Cant wait :)
 Amidala from Chop Shop
02-26-2004, 4:44 AM
#7
Originally posted by Mr Wolf
Wow cool.

Thanks a lot guys.

Cant wait :) No waiting required, I gave you the links, download the model, map, and patch now!
 Mr Wolf
02-26-2004, 4:35 PM
#8
Heh. had to wait for my clan to come online and dl the map and such. ;)

Got it going last night.

Had a great time.

Took turns at doing Maul-Obiwan-Quigon fights, while others spectated.

Bloody marvelous.

Can this map be made to work with power duals?

We will probably be doing the same thing for a few nights.

If anyone wants to come along: Server ip: 69.57.137.166:29070
[EGT]Clanserver. (saber)


Thanks again.
 Lei Hng Wei
02-26-2004, 5:36 PM
#9
I ran into some odd and cool problems in SP, maybe it was some other .pk3 that didn't play well with others but here goes:

Odd, it didn't want to load the Maul saber image, but instead showed whatever was "previous" and single bladed no less. :confused:

When I got playing it didn't show the saber again, but gave me a single bladed Reborn hilt. Here's when it starts getting cool, I was able to use it in Fast, Medium and Staff styles (http://thatharvguy.0catch.com/JA/WTF/SaberGlitch-styles.html).

I was able to do everything as with a staff like kick (http://thatharvguy.0catch.com/JA/WTF/SaberGlitch-kick.html) and backstab (http://thatharvguy.0catch.com/JA/WTF/SaberGlitch-backstab.html) but get this, I could also throw. :D
 Amidala from Chop Shop
02-26-2004, 11:58 PM
#10
Originally posted by Mr Wolf
Can this map be made to work with power duals?

Yes. Start a Power Duel game on any map. Then whoever has rcon admin powers can enter "/rcon map ffa_dotf" and it will load the DOTF map while keeping the Power Duel gametype.

To make it interesting, Maul should use only Dark Force powers and the two Jedi only Light Force powers. Set g_forceregentime 200 (default) so the Jedi can't heal themselves too much.
 Mr Wolf
02-27-2004, 3:57 AM
#11
Excellent.

Thanks again Amidala.
Page: 1 of 1