Ok i was wondering where you put custom textures. Is it in the gamedata/base/textures folder. Also what type of images can go in this because i wanted to add paintings and things. What I mean by type of images is JPG JPEG and what not.
Also another question that I have been pondering on is how to make a texture fit a brush. It annoys me when you apply a texture to something and it doesn't fit right at all. Does anyone know how to make this right.
Thx if you can help
Add a folder to your base/textures folder so that it look similar to this base/textures/lktextures (folder name can be anything but I called it "lktextures")
Textures can be one of three formats - .jpg, .tga, and .png.
They need to have any combanation of the following sizes:
2x2
4x4
8x8
16x16
32x32
64x64
128x128
256x256
512x512
1024x1024
To make a texture fit a brush select the face of a brush (ctrl+shift+click) and apply your texture then press the "S" key and click the Fit botton.
Also if you just need to nudge the texture over in a direction select the face of a brush and then hold shift while pressing the arow keys to move the texture around.
i have a few JPEG images, how do i convert them to JPG images. ? oh and thx man your a life saver
right click the file and got to rename and then delete the e :)
wow that was pretty dang simple lol