i was fiddling around with siege_hoth_sample.map to get a feel for siege entitys. i got this error when i compiled it.
Entity 1263 (func_group) has shader index map "heightmaps/siege_hoth.pcx"
************ ERROR ************ LoadPCX: Couldn't read heightmaps/siege_hoth.pcx
does anybody know where i can get this file (if indeed i can)
AFAIK it wasn't released.
As for what it does, incase you're not sure, it defines what textures appear where on the terrain in that map and also sorts out the blending.
well damn. i guess that means ill have to make my own to test it.
Good when they pop in to post useful stuff ain't it?
wow. thanks for posting that.