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sv_SetBrushModel: NULL

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 [PSF]DR.HooK
02-03-2004, 5:42 PM
#1
hi
when i open my map(the devmap way) i get an error wile joining the game: sv_SetBrushModel: NULL
can anybody help me?? i bin building on it a long time without that error but now the sv_SetBrushModel: NULL plague has overruned my map! PLS HELP!!
 Mercenary
02-03-2004, 6:26 PM
#2
 |GG|Carl
02-03-2004, 6:47 PM
#3
I got this error as well, and the problem is: You have placed an areaportal where it's not supposed to be.


Make sure it's as big as the door, except for the thickness, which is supposed to be 2 grid units less than the door. And don't forget that the door has to be "a odd number thick"!

I guess that just confused you :p, check this (http://richdiesal.jedioutcastmaps.com/tutorials/br201lsn5.html) out instead.
 [PSF]DR.HooK
02-03-2004, 7:04 PM
#4
thx guys i think i solved the problem now! But i have another problem... my .prt file is gone so i'm unable to run the -vis test! How do i make a new .prt file??
 |GG|Carl
02-03-2004, 7:10 PM
#5
"BSP -meta" -compile?
 [PSF]DR.HooK
02-03-2004, 7:17 PM
#6
oh thns. ur my saver!!
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