my radiant console says this
--------------------------------------------------------------
GL_VENDOR: S3 Graphics, Incorporated
GL_RENDERER: ProSavage/Twister
GL_VERSION: 1.1 2.40.103
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_compression GL_EXT_texture_compression_s3tc GL_ARB_texture_env_combine GL_EXT_texture_env_combine GL_ARB_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_paletted_texture GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_env_add GL_EXT_texture_lod_bias GL_EXT_vertex_array GL_KTX_buffer_region GL_S3_s3tc GL_SGIS_multitexture GL_WIN_swap_hint
Checking for extension 'GL_ARB_texture_compression'...Found
Checking for extension 'GL_EXT_texture_compression_s3tc'...Found
QE_LoadProject (C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base/scripts\user3.qe4)
basepath : C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\base
entitypath : C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\Radiant/
project file is version 4
Save project file 'C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base/scripts\user3.qe4'
texture compression disabled by preferences settings
vfs directory: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/yavin_jk2.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/pool.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/mos_espa.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/mapextras2.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/mapextras.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/house.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/hothduel.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/hoth.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/Avengers.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/assets3.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/assets2.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/assets1.pk3
pak file: C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/assets0.pk3
LOADED: textures/radiant/notex.tga
ScanFile: C:/PROGRA~1/LUCASA~1/STARWA~2/GameData/base/scripts/mp_entities.def
Multiplayer mapping mode. Ignoring 'sp_entities.def'
Map_New
Parsing shader files from C:/PROGRA~1/LUCASA~1/STARWA~2/GameData/base/shaders/shaderlist.txt
Parsing shaderfile shaders/arioche.shader
Parsing shaderfile shaders/bespin.shader
Unable to read shaderfile shaders/bonus.shader
Parsing shaderfile shaders/bounty.shader
Parsing shaderfile shaders/byss.shader
Parsing shaderfile shaders/cinematics.shader
Parsing shaderfile shaders/common.shader
Parsing shaderfile shaders/danger.shader
Parsing shaderfile shaders/decals.shader
Parsing shaderfile shaders/desert.shader
Parsing shaderfile shaders/doomgiver.shader
Parsing shaderfile shaders/effects.shader
Parsing shaderfile shaders/effects2.shader
Parsing shaderfile shaders/explosions.shader
Parsing shaderfile shaders/factory.shader
Unable to read shaderfile shaders/ffawedge.shader
Parsing shaderfile shaders/flares.shader
Parsing shaderfile shaders/fogs.shader
Parsing shaderfile shaders/fur.shader
Parsing shaderfile shaders/gfx.shader
Parsing shaderfile shaders/gfx2.shader
Parsing shaderfile shaders/hiddenevil.shader
Parsing shaderfile shaders/hoth.shader
Parsing shaderfile shaders/imperial.shader
Parsing shaderfile shaders/items.shader
Parsing shaderfile shaders/marks.shader
Parsing shaderfile shaders/metashader.shader
Parsing shaderfile shaders/mp.shader
Parsing shaderfile shaders/mp2.shader
Parsing shaderfile shaders/mp3.shader
Parsing shaderfile shaders/mp4.shader
Parsing shaderfile shaders/nar_shaddaa.shader
Parsing shaderfile shaders/pit2.shader
Parsing shaderfile shaders/quicktrip.shader
Parsing shaderfile shaders/rail_roof.shader
Parsing shaderfile shaders/rift.shader
Parsing shaderfile shaders/rocky_ruin.shader
Parsing shaderfile shaders/sabers.shader
Parsing shaderfile shaders/scavenger.shader
Parsing shaderfile shaders/siege.shader
Parsing shaderfile shaders/skies.shader
Parsing shaderfile shaders/sprites.shader
Parsing shaderfile shaders/system.shader
Parsing shaderfile shaders/taspir.shader
Parsing shaderfile shaders/test.shader
Parsing shaderfile shaders/wedge.shader
Parsing shaderfile shaders/yavin.shader
Parsing shaderfile shaders/models.shader
Parsing shaderfile shaders/rbettenbergtest.shader
Parsing shaderfile shaders/rich_RMG.shader
Parsing shaderfile shaders/jnegretetest.shader
Parsing shaderfile shaders/stevetest.shader
Parsing shaderfile shaders/stu.shader
Parsing shaderfile shaders/smsand.shader
Parsing shaderfile shaders/Vertex.shader
Parsing shaderfile shaders/vjun.shader
Parsing shaderfile shaders/korriban.shader
Parsing shaderfile shaders/vehicles.shader
Parsing shaderfile shaders/atst_alpha.shader
Unable to read shaderfile shaders/ninja_tex.shader
Looked for a 'C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\Radiant/shortcuts.ini' keyboard shortcuts file, not found
texture compression disabled by preferences settings
Entering message loop
file_dialog: open = 1 title = (null) path = C:\PROGRA~1\LUCASA~1\STARWA~2\GameData/base/maps/ pattern_index = 6
no patterns
Doing win32 file dialog...Done.
filename: 00C9D048
Loading map from C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map
LOADED: textures/yavin/stonewall2.jpg
LOADED: textures/avengers/seat.jpg
LOADED: models/map_objects/hilt/saber.jpg
LOADED: models/map_objects/yavin/head.jpg
LOADED: textures/yavin/metalrandom1worn.jpg
LOADED: models/items/a_shield.jpg
LOADED: textures/yavin/templewall_1.jpg
LOADED: textures/yavin/temple_stone2.jpg
LOADED: textures/yavin/stone_walk.jpg
LOADED: textures/system/caulk.jpg
LOADED: textures/yavin/ground.jpg
LOADED: textures/yavin/obsidian_walkway.jpg
LOADED: textures/yavin/paved.jpg
LOADED: textures/yavin/bblock3.jpg
LOADED: textures/yavin/metalstockworn.jpg
LOADED: textures/yavin/supports.jpg
LOADED: textures/yavin/obsidian_templebasic2.jpg
LOADED: textures/yavin/brock1.jpg
LOADED: textures/bounty/new_wall1.jpg
LOADED: textures/yavin/rockwall.jpg
LOADED: textures/yavin/trimblock.jpg
LOADED: textures/bounty/sand_b.jpg
LOADED: textures/yavin/met_floor01.jpg
LOADED: textures/jk2_yavin/stonepanel04.jpg
LOADED: textures/jk2_yavin/floor.jpg
LOADED: textures/yavin/main_display01.jpg
LOADED: textures/yavin/obsidian_templebasic.jpg
LOADED: textures/yavin/hangar_floor.jpg
LOADED: textures/system/nodraw.jpg
LOADED: textures/bounty/wall1.jpg
LOADED: textures/bounty/wall2.jpg
LOADED: textures/bounty/hexfloor.jpg
LOADED: textures/rooftop/groundlight.jpg
LOADED: textures/rooftop/landing_pad.jpg
LOADED: textures/yavin/columnpile.jpg
LOADED: textures/yavin/darkrock.jpg
LOADED: textures/rooftop/office_lift_wall.jpg
LOADED: textures/common/etest4.jpg
LOADED: textures/yavin/strius.jpg
LOADED: textures/narshaddaa/floor2_b.jpg
LOADED: textures/narshaddaa/ceiling_large.jpg
LOADED: textures/narshaddaa/pipe_red.jpg
LOADED: textures/yavin/triml.jpg
LOADED: textures/rocky_ruins/base_wall7.jpg
LOADED: textures/yavin/goldblock2.jpg
LOADED: textures/jk2_yavin/button_sm.jpg
LOADED: textures/jk2_yavin/trimblock.jpg
LOADED: textures/jk2_yavin/stair_trim01.jpg
LOADED: textures/common/env_chrome.jpg
LOADED: textures/factory/silvertop.jpg
LOADED: textures/rail/compartments_plain.jpg
LOADED: textures/skies/sky.jpg
LOADED: textures/yavin/stone.jpg
LOADED: textures/system/trigger.jpg
LOADED: textures/rooftop/office_lift_floor.jpg
--- LoadMapFile ---
C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map
1987 brushes
732 entities
WARNING: Jedi Knight II: Jedi Outcast BSP monitoring only works if you are using q3map2
Saving map to C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map
Map_SaveFile: C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map
Saved.
Setting up
Listening...
=== running BSP command ===
C:/PROGRA~1/GTKRAD~1/q3map2 -v -connect 127.0.0.1:39000 -game jk2 -meta "C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map"
Connected.
1 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.3.32
GtkRadiant - v1.2.11 Dec 1 2002 01:17:42
Conspicuous Radio Personalities since 1923
--- InitPaths ---
Searching for "GameData" in "C:/PROGRA~1/GTKRAD~1/q3map2" (0)...
Searching for "GameData" in "-meta" (1)...
Searching for "GameData" in "C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map" (2)...
VFS Init: C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/
--- BSP ---
Creating meta surfaces from brush faces
entering shaders/shaderlist.txt
entering shaders/arioche.shader
entering shaders/bespin.shader
Script file shaders/bonus.shader was not found
entering shaders/bounty.shader
entering shaders/byss.shader
entering shaders/cinematics.shader
entering shaders/common.shader
entering shaders/danger.shader
entering shaders/decals.shader
entering shaders/desert.shader
entering shaders/doomgiver.shader
entering shaders/effects.shader
entering shaders/effects2.shader
entering shaders/explosions.shader
entering shaders/factory.shader
Script file shaders/ffawedge.shader was not found
entering shaders/flares.shader
entering shaders/fogs.shader
entering shaders/fur.shader
entering shaders/gfx.shader
entering shaders/gfx2.shader
entering shaders/hiddenevil.shader
entering shaders/hoth.shader
entering shaders/imperial.shader
entering shaders/items.shader
entering shaders/marks.shader
entering shaders/metashader.shader
entering shaders/mp.shader
entering shaders/mp2.shader
entering shaders/mp3.shader
entering shaders/mp4.shader
entering shaders/nar_shaddaa.shader
entering shaders/pit2.shader
entering shaders/quicktrip.shader
entering shaders/rail_roof.shader
entering shaders/rift.shader
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
WARNING: Unknown surfaceparm: "forcesight"
entering shaders/rocky_ruin.shader
entering shaders/sabers.shader
entering shaders/scavenger.shader
entering shaders/siege.shader
entering shaders/skies.shader
entering shaders/sprites.shader
entering shaders/system.shader
WARNING: Unknown surfaceparm: "inside"
entering shaders/taspir.shader
entering shaders/test.shader
entering shaders/wedge.shader
entering shaders/yavin.shader
entering shaders/models.shader
entering shaders/rbettenbergtest.shader
entering shaders/rich_RMG.shader
entering shaders/jnegretetest.shader
entering shaders/stevetest.shader
entering shaders/stu.shader
entering shaders/smsand.shader
entering shaders/Vertex.shader
entering shaders/vjun.shader
entering shaders/korriban.shader
entering shaders/vehicles.shader
entering shaders/atst_alpha.shader
Script file shaders/ninja_tex.shader was not found
2834 shaderInfo
--- LoadMapFile ---
Loading map file C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map
entering C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map
Entity 0, Brush 70: duplicate plane
Entity 0, Brush 116: duplicate plane
Entity 0, Brush 120: duplicate plane
Entity 0, Brush 121: duplicate plane
Entity 0, Brush 124: duplicate plane
Entity 0, Brush 208: duplicate plane
Entity 0, Brush 209: duplicate plane
Entity 0, Brush 210: duplicate plane
Entity 0, Brush 215: duplicate plane
Entity 0, Brush 216: duplicate plane
Entity 0, Brush 220: duplicate plane
Entity 0, Brush 221: duplicate plane
Entity 0, Brush 244: duplicate plane
Entity 0, Brush 246: duplicate plane
Entity 0, Brush 299: duplicate plane
Entity 0, Brush 300: duplicate plane
Entity 0, Brush 301: duplicate plane
Entity 0, Brush 304: duplicate plane
Entity 0, Brush 306: duplicate plane
Entity 0, Brush 308: duplicate plane
Entity 0, Brush 318: duplicate plane
Entity 0, Brush 319: duplicate plane
Entity 0, Brush 320: duplicate plane
Entity 0, Brush 325: duplicate plane
Entity 0, Brush 327: duplicate plane
Entity 0, Brush 407: duplicate plane
Entity 0, Brush 463: duplicate plane
Entity 0, Brush 466: duplicate plane
Entity 0, Brush 469: duplicate plane
Entity 0, Brush 478: duplicate plane
Entity 0, Brush 555: duplicate plane
Entity 0, Brush 558: duplicate plane
Entity 0, Brush 561: duplicate plane
Entity 0, Brush 570: duplicate plane
Entity 0, Brush 627: duplicate plane
Entity 0, Brush 630: duplicate plane
Entity 0, Brush 633: duplicate plane
Entity 0, Brush 642: duplicate plane
Entity 0, Brush 759: duplicate plane
Entity 0, Brush 768: duplicate plane
Entity 0, Brush 771: duplicate plane
Entity 0, Brush 790: duplicate plane
Entity 0, Brush 793: duplicate plane
Entity 0, Brush 794: duplicate plane
Entity 0, Brush 797: duplicate plane
Entity 0, Brush 798: duplicate plane
Entity 0, Brush 801: duplicate plane
Entity 0, Brush 802: duplicate plane
Entity 0, Brush 805: duplicate plane
Entity 0, Brush 806: duplicate plane
Entity 0, Brush 809: duplicate plane
Entity 0, Brush 810: duplicate plane
Entity 0, Brush 941: duplicate plane
Entity 0, Brush 942: duplicate plane
Entity 0, Brush 944: duplicate plane
Entity 0, Brush 961: duplicate plane
Entity 0, Brush 962: duplicate plane
Entity 0, Brush 964: duplicate plane
Entity 0, Brush 965: duplicate plane
Entity 0, Brush 967: duplicate plane
Entity 0, Brush 968: duplicate plane
Entity 0, Brush 971: duplicate plane
Entity 0, Brush 972: duplicate plane
Entity 0, Brush 974: duplicate plane
Entity 0, Brush 975: duplicate plane
Entity 0, Brush 977: duplicate plane
Entity 0, Brush 978: duplicate plane
Entity 0, Brush 979: duplicate plane
Entity 0, Brush 980: duplicate plane
Entity 0, Brush 981: duplicate plane
Entity 0, Brush 984: duplicate plane
Entity 0, Brush 985: duplicate plane
Entity 0, Brush 986: duplicate plane
Entity 0, Brush 1311: duplicate plane
Entity 0, Brush 1312: duplicate plane
Entity 0, Brush 1313: duplicate plane
Entity 0, Brush 1317: duplicate plane
Entity 0, Brush 1333: duplicate plane
Entity 0, Brush 1472: duplicate plane
Entity 0, Brush 1473: duplicate plane
Entity 0, Brush 1523: duplicate plane
Entity 0, Brush 1525: duplicate plane
Entity 0, Brush 1526: duplicate plane
Entity 0, Brush 1684: duplicate plane
Entity 0, Brush 1686: duplicate plane
Entity 0, Brush 1698: duplicate plane
Entity 0, Brush 1699: duplicate plane
Entity 0, Brush 1918: duplicate plane
Entity 107, Brush 1: duplicate plane
Entity 107, Brush 2: duplicate plane
Entity 107, Brush 3: duplicate plane
Entity 107, Brush 4: duplicate plane
Entity 562, Brush 1: duplicate plane
Entity 562, Brush 2: duplicate plane
Entity 562, Brush 3: duplicate plane
Entity 562, Brush 4: duplicate plane
Entity 567, Brush 1: duplicate plane
Entity 567, Brush 2: duplicate plane
Entity 567, Brush 3: duplicate plane
Entity 567, Brush 4: duplicate plane
1925 total world brushes
61 detail brushes
11 patches
3474 boxbevels
4295 edgebevels
732 entities
17340 planes
0 areaportals
Size: -952, -1048, -832 to 3400, 3360, 2000
############### model 0 ###############
block size = { 4096 4096 4096 }
--- PatchMapDrawSurfs ---
11 patches
9 patch LOD groups
--- FaceBSP ---
11592 faces
14221 leafs
--- MakeTreePortals ---
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
666 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
1878 structural brushes
11372 cluster references
--- FloodEntities ---
5474 flooded leafs
--- FillOutside ---
8601 solid leafs
146 leafs filled
5474 inside leafs
--- CullSides ---
2814 hidden faces culled
105 coincident faces culled
--- ClipSidesIntoTree ---
--- FaceBSP ---
7607 faces
9149 leafs
--- MakeTreePortals ---
941 tiny portals
0 bad portals
--- FilterStructuralBrushesIntoTree ---
1878 structural brushes
8149 cluster references
--- NumberClusters ---
4518 visclusters
15113 visportals
17595 solidfaces
--- WritePortalFile ---
writing C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.prt
--- FloodAreas ---
4 areas
--- AddTriangleModels ---
--- FilterDetailBrushesIntoTree ---
47 detail brushes
394 cluster references
----- FogDrawsurfs -----
0 fogs
0 fog polygon fragments
0 fog patch fragments
0 fogged drawsurfs
--- SubdivideFaceSurfaces ---
--- FixTJunctions ---
6786 axial edge lines
6331 non-axial edge lines
2 degenerate edges
2861 verts added for tjunctions
31881 total verts
6310 naturally ordered
732 rotated orders
54 can't order
0 broken (degenerate) surfaces removed
--- ClassifyEntitySurfaces ---
--- TidyEntitySurfaces ---
0 empty or malformed surfaces deleted
--- MakeEntityMetaTriangles ---
0...1...2...3...4...5...6...7...8...9... (0)
7096 total meta surfaces
6359 stripped surfaces
737 fanned surfaces
0 patch meta surfaces
32612 meta verts
19161 meta triangles
--- TidyEntitySurfaces ---
7096 empty or malformed surfaces deleted
--- SmoothMetaTriangles ---
No smoothing angles specified, aborting
--- MergeMetaTriangles ---
0...1...WARNING: Flipped triangle: ( 1720 1110 617) ( 1715 1110 618) ( 1714 1110 618)
WARNING: Flipped triangle: ( 312 1730 609) ( 318 1730 610) ( 318 1730 610)
2...3...4...5...6...7...8...9... (5)
4934 surfaces merged
74069 vertexes merged
--- FilterDrawsurfsIntoTree ---
35071 references
4956 (4956) emitted drawsurfs
6359 stripped face surfaces
737 fanned face surfaces
0 surface models generated
0 SURFACE_BAD surfaces
0 SURFACE_FACE surfaces
11 SURFACE_PATCH surfaces
11 SURFACE_TRIANGLES surfaces
0 SURFACE_FLARE surfaces
0 SURFACE_FORCED_META surfaces
4934 SURFACE_META surfaces
0 SURFACE_FOGHULL surfaces
37773 redundant indexes supressed, saving 147 Kbytes
--- FixBrushSides ---
--- EndModel ---
--- WriteSurfaceExtraFile ---
Writing C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.srf
Writing C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.bsp
161 seconds elapsed
Disconnecting
Connection closed.
Setting up
Listening...
=== running BSP command ===
C:/PROGRA~1/GTKRAD~1/q3map2 -connect 127.0.0.1:39000 -game jk2 -vis -saveprt "C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.map"
Connected.
1 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.3.32
GtkRadiant - v1.2.11 Dec 1 2002 01:17:42
Conspicuous Radio Personalities since 1923
VFS Init: C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/
--- Vis ---
saveprt = true
Loading C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.bsp
Loading C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/avengers.prt
4518 portalclusters
15113 numportals
17595 numfaces
************ ERROR ************
MAX_MAP_VISIBILITY exceeded
--------------------------------------------------------
WHY!!!!
I cant bsp my map!!
It just gives me this!
Thanks if anyone can help---
1. you got the MAX_MAP_VISIBILITY error. There's a thread about it already, check it out. :)
2. your settings seem to be a little weird, since they are for JK2 everywhere but the shaders are from JA. So my adivce is: check and corect them as necessary.
3. I would do somethig with the brushes that have duplicate planes if I were you. You compiled the map with BSP monitoring on, so you got a list of them in the Debug Window of GtkRadiant. Click on them to select, delete then rebuild.
One thing you really really really must do is go get GTKRadiant 1.4.0 from
http://www.qeradiant.com/).
In that you will find a nice tool called 'Brush Cleanup' which will fix all those nasty duplicate plane errors.
The max_map_visibility you can read about in other threads as said (I've replied in enough to know you should have no problem finding one!)
thanks guys, ill try the radiant, and look at some of the max_map_visibility stuff