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Textures... Gone?

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 Druid Bremen
12-26-2003, 8:01 AM
#1
WTF!!?!? The textures ( base textures, not custom ones, mind you ) showed up correctly in GTK, but became the black and white checkerbox in JA! Wt.. Please help.
 Lil Killa
12-26-2003, 7:37 PM
#2
Do you have any jk2 shaders/textures in your base? That includes custom maps as well.... If so then take them out and see if that helps.
 [SASH]Nathan
12-27-2003, 6:30 AM
#3
there are some errors with GTK and what textures u can/cant use, not many but some show up in GTK but ant supposed to be used ( test shaders, textures etc from jka building process ) , update to the latest GTK and it should sort out most of your problem
 giganerd
12-28-2003, 12:54 AM
#4
I've found that you have to make a pk3 w/ your map and custom textures in it if you are testing it in multiplayer. You don't have to make a pk3 if you are testing in single player.
 [SASH]Nathan
12-28-2003, 3:25 AM
#5
''I've found that you have to make a pk3 w/ your map and custom textures in it if you are testing it in multiplayer. You don't have to make a pk3 if you are testing in single player''



or type 'SV_PURE 0' in console then devmap yur map ;) custom textures will show then without the need to pak it
 Druid Bremen
12-28-2003, 6:47 AM
#6
Umm.. What I'm talking about is a BASE texture. There is hardly any reason for the texture bblock3_vertex in Yavin to defect on me. I noticed that when I used another texture with the word vertex in it, it doesn't work too.


Edit: I think I know my mistake. bblock3_vertex IS a shader. Lol. Anyone can tell me what that does?
 [SASH]Nathan
12-28-2003, 4:35 PM
#7
a shader is a texture that has a script with it that tells it to behave in a sertain way, be it make the texture non-solid, make the texture move in a certain way or throw light from it. Shaders are real fancy textures and the key to making good maps :), well one of them anyway.
 giganerd
12-29-2003, 2:54 AM
#8
Originally posted by [SASH]Nathan
or type 'SV_PURE 0' in console then devmap yur map ;) custom textures will show then without the need to pak it

Hey, thanks for the tip! :D
 Druid Bremen
12-31-2003, 3:00 AM
#9
Originally posted by [SASH]Nathan
a shader is a texture that has a script with it that tells it to behave in a sertain way, be it make the texture non-solid, make the texture move in a certain way or throw light from it. Shaders are real fancy textures and the key to making good maps :), well one of them anyway.

............................... I know what's a shader! I just don't know what THAT shader does. Lol.
 [SASH]Nathan
12-31-2003, 4:57 AM
#10
yo sorry man, my mistake I was tired when I posted and didnt read your post proberly :)
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