Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

NPCs in Duel maps

Page: 1 of 1
 Vile
12-07-2003, 2:55 PM
#1
how do you make an NPC in a duel map not count for the duel victory if one of the players kills that NPC? Or is it just not possible.
 giganerd
12-08-2003, 4:23 AM
#2
Yeah, I'd like to know how to prevent this too, because in my FFA map that I'm working on that has swoops, when you kill a swoop it counts towards your score.
 Vile
12-08-2003, 2:01 PM
#3
and than people spam by sitting there and killing the swoops constatly and thus winning the map.....yeah very annoying is there like a Important=0 tag or something that makes a NPC not count towards your score?
 Vile
12-09-2003, 7:03 PM
#4
I have worked with it some more and it seems like it cant be done..... is there a hidden tag I am messing or do I have to take this to a more deeper edit....SDK maby?
 Vile
12-11-2003, 7:32 PM
#5
I guess it isnt possible....Wade if you read this do you know anything as to fix this little nanny of a problem?
 razorace
12-11-2003, 8:58 PM
#6
There probably just needs to be a minor fix to the score giving code for duel modes.
 Vile
12-11-2003, 9:24 PM
#7
could this be done thru the .veh and .npc files ?
 razorace
12-11-2003, 9:36 PM
#8
I doubt it.
 Vile
12-12-2003, 1:53 PM
#9
yeah I can see.....there is nothing in there that conveys to that. Could it be done thru any other way without SDK...?

Otherwise I have a solution to it but it is not very good, I can make the vehicle invulnerable so you cant kill it but that kinda kills the fun of destroying the swoop that someone is riding on :(
 razorace
12-12-2003, 7:25 PM
#10
Sure! All you'd have to do is a entity type check before giving out score for kills.
 Vile
12-13-2003, 12:25 PM
#11
ok now not to sound stupid, but how would I do that ;)
 razorace
12-13-2003, 8:13 PM
#12
Well, I'm not your tech support but I think it's somewhere in the G_death (I think that's the name) function.
 Vile
12-13-2003, 10:09 PM
#13
sorry if my questions annoy you :(
 razorace
12-14-2003, 3:31 AM
#14
It's not your fault, mostly. I've just been swamped by people who seem to think that I should do all their work for them instead of figuring it out for themselves.
 Vile
12-14-2003, 3:38 AM
#15
believe me I am figuring myself I just ask around while I do it as to solve the problem faster ;)

also I do know how you feel I am one of the top modders in the C&C community I get questions all the time about the simplest of stuff and it gets very annoying....:(:( but I help them anyway as I also know how it is to come into something completely new (like JA mapping/modding) and not know anything. :D
 razorace
12-14-2003, 6:58 AM
#16
Which C&C game?
 Vile
12-14-2003, 12:46 PM
#17
3 of them, I am known as Lt.Zack over there. I made mods for Tiberian Sun (D.T.A.), Red Alert 2 (The WH40k Mod, Energy Mod v4.0), and Generals (Energy Mod v5.0, World War 3)
Page: 1 of 1