- All players in all gametypes now have melee mode available at respawn. (You can disable this with the weapondisable cvar if you want).
- Pressing weapon 1 (number 1 on your keyboard by default) can now be set to toggle between an ignited saber and melee mode instead of between saber on/off. This is controlled by the new g_sabermelee cvar.
- The fixes to the animevent system (
http://www.lucasforums.com/showthread.php?s=&threadid=119305) have improved the sound effects for the melee moves dramatically.
- grapple moves are on by default. Pressing FORWARD while attempting to grapple does a Punch Grapple; Pressing BACKWARD will do a Kicking Grapple; Doing neither will do a Head Lock.
- Head Lock now works (see above).
- Players now slowly stand up after suffering a Kicking Grapple instead of snapping to the standing position.