This is a template you can copy and paste to make a xmod.cfg file. PLEASE REVIEW THE CVAR VALUES AND CHANGE THEM AS NEEDED. I USED MOSTLY DEFAULT VALUES, YOU WILL PROBABLY WANT DIFFERENT VALUES THAN THE ONES ON THE TEMPLATE.
//Place this file in the server's xmod folder. Add the line
//exec xmod.cfg
//near the end of your server.cfg file.
// ========== xMod v2.3.0 settings ==========
// Script Protection CVars
// 0 - Client mod is not required to play on the server (default)
// 1 - Client mod is required to play on the server (note: turn off sv_floodprotect)
seta x_client_required "0"
// 0 - Client will be kicked if they are scripting (default)
// 1 - Clients will not be kicked if they are found scripting
seta x_client_allowscript "0"
// ## - Amount of time before kicking a client who violates script protection (default 15)
seta x_client_kicktime "15"
// ==========================================
// Miscellaneous cvars
// New centerscreen MOTD cvar
// (\n moves to the next line, can use colors with ^1, ^2, etc.)
seta x_newmotd "^2Your MOTD here\n^3This shows use of colors\n^5and line breaks"
// Time (in seconds to display this motd, take 3 seconds to fade)
seta x_newmotd_time "5"
// Enable the use of black in a name,
// 1 - Enables use of the color Black (^0) in names
seta x_blacknames "1"
// Sets Authorization password
seta x_authcode "yourpasswordhere"
// Sets Subadmin password
seta x_subadmincode "subadminpasswordhere"
// Use of duel taunts\emotes in other gametypes,
// 1 - allows multiple taunts (bow, etc) used outside of duel
seta x_tauntanytime "1"
// ==========================================
// Force requirements for kicks\specials\katas cvars
// 0 - Force is required as normal (default)
// 1 - Force is NOT required for all moves
seta x_noforcerequired "0"
// ## - Force required for flipkick (default 0)
seta x_all_fkick_forcer "25"
// ## - Force drained when you flipkick (default 0)
seta x_all_fkick_forced "25"
// ## - Force required for a single saber red DFA (default 25)
seta x_ssr_dfa_forcer "0"
// ## - Force drained when you perform a single saber red DFA (default 25)
seta x_ssr_dfa_forced "0"
// ## - Force required for a single saber yellow DFA (default 25)
seta x_ssy_dfa_forcer "0"
// ## - Force drained when you perform a single saber yellow DFA (default 25)
seta x_ssy_dfa_forced "0"
// ## - Force required for a single saber blue lunge (default 25)
seta x_ssb_lunge_forcer "0"
// ## - Force drained when you perform a single saber blue lunge (default 25)
seta x_ssb_lunge_forced "0"
// ## - Force required for a staff butterfly (default 25)
seta x_sty_bfly_forcer "25"
// ## - Force drained when you perform a staff butterfly (default 25)
seta x_sty_bfly_forced "25"
// ## - Force required for a dual saber butterfly (default 25)
seta x_duy_bfly_forcer "25"
// ## - Force drained when you perform a dual saber butterfly (default 25)
seta x_duy_bfly_forced "25"
// ## - Force required for a single saber blue pullstab (default 25)
seta x_ssb_stab_forcer "0"
// ## - Force drained when you perform a single saber blue pullstab (default 25)
seta x_ssb_stab_forced "0"
// ## - Force required for a cartwheel (default 25)
seta x_all_cart_forcer "25"
// ## - Force drained when you perform a cartwheel (default 25)
seta x_all_cart_forced "25"
// ## - Force required to roll stab (default 25)
seta x_all_rstab_forcer "0"
// ## - Force drained when you perform a roll stab (default 25)
seta x_all_rstab_forced "0"
// ## - Force required to perform any kata (default 50)
seta x_all_kata_forcer "50"
// ## - Force drained when you perform any kata (default 50)
seta x_all_kata_forced "50"
// ==========================================
// Freeze tag cvars - Requires g_gametype to be 8 (ctf) (requires map restart)
// 0 - Freeze tag gametype is disabled (default)
// 1 - Freeze tag gametype is enabled
seta x_freezetag "0"
// ## - Time in seconds it takes to thaw when you are frozen (default 10)
seta x_freezetag_thaw "10"
// ## - Time in seconds a freshly unfrozen character can not be refrozen (default 5)
seta x_freezetag_safe "5"
// ==========================================
// Honor Code cvars
// 0 - Honor code is not enforced on servers (default)
// 1 - Players standing still for X seconds are protected from sabers
// 2 - Players standing still for X seconds are protected from sabers and force
seta x_honor "0"
// 0 - Saber will not drop when honor code is broken (default)
// 1 - Saber will be dropped for X seconds if the honor code is broken
seta x_honor_drop "0"
// ## - Seconds a player must remain idle with saber down
// to be protected by the honor code (default 10)
seta x_honor_idle "10"
// ## - Seconds added to saber drop time each time honor code is violated (default 5)
seta x_honor_time "5"
// 0 - Force can be used normally when you saber is down (default)
// 1 - All attack force can not be used when your saber is down
// 2 - No force can be used when your saber is down
seta x_honor_noforce "0"
// ==========================================
// Duel cvars
// 0 - Sabers will not ignite at the start of a duel
// 1 - Sabers will ignite at the start of a duel (default)
seta x_duel_saberignite "0"
// ## - Starting health for dueling players (default 100)
seta x_duel_starthealth "100"
// ## - Starting shields for dueling players (default 25)
seta x_duel_startshield "25"
// ## - Ending health for duel winner (default 100)
seta x_duel_endhealth "100"
// ## - Ending shields for duel winner (default 25)
seta x_duel_endshield "25"
// # - sets the # of duels that can be simultaneously engaged in
seta x_duel_max "0"
// 0 - All duel messages are off
// 1 - Duel winner will be announced via centerprint only (default)
// 2 - Duel winner will be announced via print only (shows health)
// 3 - Duel winner will be announced in centerprint and print
seta x_duel_message "1"
// ==========================================
// Gameplay cvars
// Enable front flipkick, 0 - Disables, 1 - Enables Flipkick
seta x_flipkick "1"
// Pullthrow - 0 - Use of pull/push throw enabled,
// 1 - doesn't allow push/pull while saber throwing
// 2 - makes the saber return
seta x_nopullthrow "0"
// 0 - Disables the use of Protect and Absorb at the same time
// 1 - Enables the use of Protect and Absorb at the same time
seta x_comboforce "1"
// 0 - The use of Mindtrick Level 3 only affects those in your area
// 1 - Corrects Mind Trick Level 3 to mind trick everyone in the level
seta x_mindtrickfix "1"
// 0 - Disables the use of Push and Pull on knocked over players
// 1 - Enables the use of Push and Pull on knocked over players
seta x_pushfallen "1"
// 0 - Gives the player no force when using Absorb to counter Grip
// 1 - Gives the player 50 force (ala Jedi Outcast)
seta x_absorbfix "1"
// 0 - Player's saber shuts off while being gripped
// 1 - Player's saber stays on while being gripped
seta x_gripsaber "1"
// 0 - Player's using Protect receive full velocity from kicks
// 1 - Player's receive less amount of velocity from kicks when using Protect
seta x_kick_protect "1"
// 0 - Player's cannot hold a Grip when enemy is out of their line of sight
// 1 - Player's can hold a Grip when enemy is out of their LOS
seta x_gripfix "1"
// 0 - Players will still slide off other's heads
// 1 - Players will no longer slide of other's heads
seta x_playerfriction "1"
// 0 - Yellow DFA functions normally (default)
// 1 - There is no more forced turn during a yellow DFA
seta x_unlockyellowdfa "1"
// 0 - Rolling functions the default ja way (default)
// 1 - Rolling speed and distance is enhanced
seta x_roll_speedfix "1"
// 0 - You must tap duck in order to roll (default)
// 1 - You may hold duck to keep rolling
seta x_roll_loopkey "1"
// 0 - DFA can only be done the default way (default)
// 1 - DFA may be done the old jedi outcast way
seta x_dfa_altkey "1"
// 0 - Speed and Rage speed increase do not stack (default)
// 1 - Speed and Rage speed stacks with each other
seta x_speedragefix "1"
// 0 - Single Player pull stab is disabled (default)
// 1 - Single Player pull stab is enabled
seta x_pullstab "1"
// 0 - You may perform a ground attack on fallen characters (default)
// 1 - Ground special attacks are turned off
seta x_nostabdown "0"
// ===========================================
// Pickup\Powerup Management cvars, 0 - Enables during gameplay
// 1 - Disables pickup or powerup
// Disable health items
seta x_health_disable "0"
// Disable shield items
seta x_shield_disable "0"
// Disable medpac items
seta x_medpac_disable "0"
// Disable powerups
seta x_powerup_disable "0"
// ===========================================
// Global Management cvars
// 0 - Public chat is enabled for everyone (default)
// 1 - Public chat is only available for Auth'd and Subadmins
// 2 - Public chat is only available for Subadmins
seta x_mutepublic "0"
// Lock the red team, 0 - Players are allowed to join the Red team
// 1 - Players cannot access the Red team
seta x_lockred "0"
// Lock the blue team, 0 - Players are allowed to join the Blue team
// 1 - Players cannot access the Blue team
seta x_lockblue "0"
// Suicide- 0 - Suicide (use of the /kill command) is enabled
// 1 - Suicide is disabled, 2 - Smart Kill Award System
seta x_suicidefix "0"
// Amount of time it takes to fall to death in milliseconds, 3000 is default
seta x_fallfadetime "1000"
// 1 - Replaces #health, #armor, #force with your Health, Shield, and Force
seta x_chatreplace "1"
// 0 - Enables public chat sent to those engaged in a duel
// 1 - Disabled public chat being sent to those engaged in a duel
seta x_quietduel "0"
// 0 - Disables the use of /gc bind, /gc gate
// 1 - Enables the use of /gc bind, /gc gate
seta x_cmdbind "0"
// 0 - Disables the use of resetting your force, health, and shield (/gc reset)
// 1 - Enables /gc reset
seta x_cmdreset "0"
// Configures subadmin powers using a bit value.
// See
http://xmod.cat5camp.com/help_sc.html)
seta x_subadmincmd "2"
// 0 - do not check speech for profanity, 1 - !@#! out profanity in speech
// 2 - clip out profanity in speech, 3 - warn player X amount of times and then kick
seta x_profanity_check "0"
// # - player will be warned X amount of times for profanity, then kick
seta x_profanity_warning "2"
// Replace profanity with characters desired (ie ****)
seta x_profanity_string "!@#$&*"
// 0 - don't check names for profanity,
// 1 - if a name contains profanity change it to 'Padawan'
seta x_profanity_name "1"
// Enable emotes using a bit value. See
http://xmod2.cat5camp.com/help_em.html)
seta x_emotes "510"
// ===========================================
// Bug\Erroneous cvars
// Jawa- 0 - disables the use of the jawa model
seta x_jawa_model "1"
// Menu- 0 - disables the use of the kyle & luke /menu models
seta x_menu_model "0"
// Wookie- 0 - disables the use of the wookie model
seta x_wookie_model "1"
// 0 - Disables level fixes, 1 - Enables level fixes to correct map exploits
seta x_level_fix "1"
writeconfig jampserver.cfg
wait