Okay I'm looking at the hoth map and the hoth.siege code, and I'm trying to figure out where the messages are coming from. i.e. "droid part recovered!", and "Imperials have breached the infirmary!" Where is the actual TEXT for siege games stored? :confused:
The actual text is stored in the siege string file. The messages from the siege_hoth.siege file and the target_print enities reference the string file. The point of string files is so the game can be put into different languages. Unless you translate your own, this really isn't necessary and you'd just replace the actual reference (where you see something like "@siege_hoth_print_1" etc..) with the actual text.