I use the same provider as Amidala from Chop Shop (
www.jediservers.com) (
http://www.jediservers.com/)). When the word came down that we were allowed to raise our sv_maxRate from 5000 to 6000, I jumped at the chance. I was under the impression maxRate would only benefit those who could take advantage of it and not penalize those who couldn't.
Much to my dismay, my personal performance went into the toilet (I'm a dialup, 56k user). My pings didn't radically increase, but my packet losses sure enough appeared to. The game became virtually unplayable.
I spoke with my service rep. about it, and he informed me that by increasing sv_maxRate to 6000, my client/server discrepancy was now 2k over the default modem setting of 4000.
I've since lowered the server's maxRate to 4000. My connections have never been more stable or consistent.
As mentioned in other posts, I have experimented with sv_fps (settings of 60, 40, 25 & 20) and did not see a marked difference in collision detection (not that I was personally experiencing much of a problem in the first place). I didn't realize at the time (been informed since) that altering my snaps was necessary to take advantage of it. That said, my initial research implies that raising snaps above the default (20) could cause problems for modem users. :(
I'd appreciate more input from someone with a comprehensive understanding of networking where to go from here. Any knowledgeable advice would be most appreciated.
Thanks!
BTW, if you're new to this discussion, some articles that may be worth looking over can be found here...
www.ukgamer.com) (
http://www.ukgamer.com/columns.php4?author=53&startat=10&perpage=10)
TechSpot Tweak Guide for Jedi Outcast (
http://www.techspot.com/tweaks/jedioutcast/jedi-6.shtml)