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Force Pushable/Pullable Objects

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 _PerfectAgent_
11-08-2003, 4:20 AM
#1
I'm having this problem making objects you can force push and pull. I tried turning a brush into a func_door and that worked fine, but the problem is that I can't set the distance I want it to move when it is force push/pulled. I need help on this, thanks!
 Andur_Sunrider
11-08-2003, 12:40 PM
#2
I to have been wondeirng how to do this. Although I dont even know how to make an object pushable or pullable. Is there some way you could make a distance or height key and they add the value of how far? kind of like an elevator.
 WadeV1589
11-08-2003, 12:46 PM
#3
I've not looked into force pushing or pulling objects, but if you use a door, you can use the lip key to specify how far it should move.

I would guess though that if you make a trigger_multiple that can be force pushed/pulled and added a script to it you could move it using the script. Nothing more than a guess though going with the fact you can move entities using script. I don't know how you'd determine which direction they were pushing in tho...

... go to www.map-center.com) and ask there, Raven (works for Raven...) will tell you how to do it.
 _PerfectAgent_
11-08-2003, 5:11 PM
#4
Thanks! I'll go there.
 idontlikegeorge
11-09-2003, 4:27 AM
#5
I'm pretty sure most of that stuff is done with the func_static entity, and ICARUS scripts with it.
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