Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Skybox problem

Page: 1 of 1
 Logiwan
10-07-2003, 12:08 AM
#1
I dont know if this is something that is so obvious that I am overlooking but my problem is when I set a sky, JKJA doesn't put a skybox there, it is just a brush with the sky tiled over and over on it. I caulked all around them and everything, and still no luck. Any ideas?
 zeimi
10-07-2003, 10:41 AM
#2
Did you apply the sky shader, not the textures of the shader, to the visible faces of brushes?
 Logiwan
10-07-2003, 2:33 PM
#3
I applied the picture that pops up when you load all of the textures from the textures pull down menu. It worked with Jk2Radiant, but I am new to using the GtKRadiant beta.
 zeimi
10-07-2003, 2:40 PM
#4
See if the texture is rounded by one pixel wide white line. Then it is a shader and should work.
 JorenDarkStar
10-08-2003, 3:16 AM
#5
I am having the same issue. The thing is, in the skies pulldown box, there is no shaders that I can see, just the textures...
 JorenDarkStar
10-08-2003, 3:49 AM
#6
nm figured it out.

Needed to DL shaderlist.txt from https://zerowing.idsoftware.com:666/radiant/JAPack/trunk/base/shaders/)

If you take that, and put that in a folder called shaders in your base folder, it all works.
 DarthSly
12-18-2007, 12:35 AM
#7
nm figured it out.

Needed to DL shaderlist.txt from https://zerowing.idsoftware.com:666/radiant/JAPack/trunk/base/shaders/)

If you take that, and put that in a folder called shaders in your base folder, it all works.
i cant download the file linw doesent work
Page: 1 of 1