Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

g_saberDamageScale

Page: 1 of 1
 AgentBif
09-17-2003, 5:39 AM
#1
I've tried setting this parameter in the demo to adjust damage inflicted by sabers, but it gets ignored. The console doesn't report a value after I set it... I suppose that means it is not a parameter used by the game?

Anyone know what the JA equivalent to this variable is?

bif
 Prime
09-17-2003, 12:52 PM
#2
If you are using this in MP you probably need to do something like:

set g_saberdamagescale 2
 JaledDur
09-17-2003, 1:11 PM
#3
Just g_saberDamageScale VALUEHERE works for me.


Oh and by the way, saber damage in MP is kinda wussy, set damage scale to 1.6, that appears to be nice and balanced, although I haven't had much time to *really* test it out as I have just been playing it on a friend's computer. Waiting for pay day... :\
 Prime
09-17-2003, 1:47 PM
#4
Wussy? What gametypes have you tried? I heard that the damage is different for different gametypes...
 Kurgan
09-17-2003, 2:01 PM
#5
According to Raven it's higher in CTF and FFA than it is in Duel.
Page: 1 of 1