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Jackel

Latest Posts

Page: 2 of 23
Posted in:  PMHC01 Head Replacement
 Jackel
07-16-2006, 4:21 PM
#7
Very nice work Inyri, I had something similar in the works for this skin as well but thats now tossed out the window as yours is so much better! :D...  [Read More]
Posted in: Jarael from KOTOR comics as a PC [TSL]
 Jackel
07-16-2006, 5:27 PM
#6
As soon as I figure these things out I plan to start working on all the skins that will be necassary. Should be interesting putting her tattoos on multiple skins and making them look the same for instance. A quick suggestion for making them look the...  [Read More]
Posted in: [K1] Head WIP
 Jackel
07-16-2006, 5:33 PM
#19
I could probably quite easily make it into a new selectable head. I've already been requested to make custom icons for it (which I completely forgot about), so if I do that I'll go ahead and just make it its own head. You can make it a unique head bu...  [Read More]
Posted in: kotor 1 cheat
 Jackel
07-15-2006, 3:16 PM
#4
Make sure you put EnableCheats=1 under the [game options] section and not EnableCheat=1 as you have in your first post. Edit:Also just noticed you are pressing the ' key rather then ~ key....  [Read More]
Posted in: Need Help Making Mods and Cheats Work For KOTOR2!
 Jackel
07-14-2006, 4:02 PM
#4
An easier way to cheat then trying to type the cheats correctly in the invisible console is to download KSE (http://www.starwarsknights.com/tools.php). This works for both K1 and K2 allowing you to adjust your attributes, money, experience, items etc...  [Read More]
Posted in: Can't access pcgamemods.com
 Jackel
07-14-2006, 1:24 PM
#51
What would be good is that you guys open up a thread here, which asks the question: 1) Who wants their mods over at FileFront removed? After you have a list of people, I would respect them and take them off. That way, you are showing us that File Fro...  [Read More]
Posted in: TSL:REM Website up
 Jackel
07-11-2006, 7:16 PM
#4
Works fine for me. Just clicked on it and the page loaded. Maybe those having problems could try copying the link andpasting that in to the address bar in a new page/tab and see what happens....  [Read More]
Posted in: [Kotor 1] New Head model issue
 Jackel
07-12-2006, 7:13 PM
#9
Shouldn't need 3d-max or g-max to use mdlops. Should just be able to open the head mdl and change the texture names to your new ones (aslong as they are the same length so nothing funny happens)....  [Read More]
It's in the "Handmaiden Clothes (http://www.algonet.se/~stoffe/maidenlook.rar)" *cough* Yes, Yes I knew that I was just .. um .. testing you .. yeah .. *looks around then runs!*...  [Read More]
That skins is by stoffe -mkb- (http://www.lucasforums.com/member.php?userid=121047) and to get it you will need to check her sig and download the Handmaiden Choice Hack (http://www.pcgamemods.com/mod/11958.html) mod thats in her sig. If you are just...  [Read More]
Posted in: Manaan: Ad-Signs Holowan Invasion Series 1.0
 Jackel
07-07-2006, 12:55 PM
#6
The only thing I can see that maybe a problem is this: Derek French @ Bioware Forums: Nor did I say which mods were on the receiving end. I was specifically referring to mods that brought in other IPs into the game. While this to me states the bill...  [Read More]
Posted in: my model isn't working!
 Jackel
07-05-2006, 6:39 PM
#11
Yeah you have to wait, or you can cheat them in via KSE....  [Read More]
Posted in: my model isn't working!
 Jackel
07-05-2006, 5:14 PM
#9
Is there a pink lightsaber mod someone can link me to? I can't seem to find one, but I'm sure there is one :( For K1 or K2? For K1 I made this (http://www.pcgamemods.com/mod/6596.html). It doesn't use the tslpatcher as I released this nearly two ye...  [Read More]
Posted in: Animated armor textures?
 Jackel
07-03-2006, 4:42 PM
#2
I would say it would work for body textures. I havent tried it but it should be just the same as doing it for other forms of textures....  [Read More]
Posted in: How do you make your own gamesave?
 Jackel
06-30-2006, 1:24 PM
#2
Download the save game editor KSE (http://www.starwarsknights.com/tools.php). Read the readme. Play around with the program....  [Read More]
Posted in: New head problem
 Jackel
06-30-2006, 1:17 PM
#5
The names for the heads you can select at the "new game" page in TSL are: Asian Females: pfha01 pfha02 pfha03 pfha04 pfha05 pfha06 Black Female: pfhb01 pfhb02 pfhb03 pfhb04 pfhb05 White Females: pfhc01 pfhc01 pfhc02 pfhc03 pfhc04 pfhc05...  [Read More]
Posted in: KOTOR II music mod
 Jackel
07-10-2006, 4:42 PM
#8
Sounds good. So you will replace the music in TSL with music from the Star Wars movies? No, as Torthane stated in his first post, he will be changing the music to music from this website: www.edgen.com...  [Read More]
Posted in: KOTOR II music mod
 Jackel
06-30-2006, 7:11 AM
#3
I have some very good music from a composer on the web and I am going to try to make a music mod for TSL. I was just wondering if anyone has done something like this before. Is it as simple as replacing the wave files in the 'streaming music' folder?...  [Read More]
Posted in: Yavin Station?
 Jackel
06-29-2006, 7:43 PM
#2
It should appear on your map of the galaxy after you have been to Dantooine and finished that planet completely....  [Read More]
Posted in: Modding Limitations/Difficulties/Irritations
 Jackel
06-28-2006, 3:29 AM
#2
If you want to have Bastilla voice new lines you can go about it two ways. 1. Load up all her voice files and cut and paste bits and pieces to make the new lines you have created. 2. Recored all her new lines yourself. Or get someone who can mimic...  [Read More]
Posted in: Editing a Merchant's Inventory
 Jackel
06-28-2006, 3:17 AM
#9
Try add the robe with KSE. :) UNfortunately this wont help. While a good idea if he was trying to get it in his own inventory what he is trying to do is make sure it spawns in the inventory of a merchant....  [Read More]
Posted in: Lightsaber blade.
 Jackel
07-03-2006, 4:59 PM
#6
Trafford you might have to modify the w_lsabrepurp01.tga file. W_lsabrepurp02.tga generally means someones mod uses that file rather then the base colour....  [Read More]
Posted in: Bastilla Underwear For PC
 Jackel
06-29-2006, 2:19 AM
#19
By putting those two things you posted (modela: P_BastilaBA , texa: P_BastilaBA) In to the spaces that generally have PFBAM (or S or L like I said above) you will force the game to use use the model and texture that Bastilla uses, this should also w...  [Read More]
Posted in: Bastilla Underwear For PC
 Jackel
06-29-2006, 12:59 AM
#17
As you can see there isn't an appearance.2da file anywhere in the mod. So what exactly am I supposed to do with what I am given? Extract the appearance.2da file from the game files on your computer maybe? Load up Kotor Tool, go to Kotor 1, then in...  [Read More]
Posted in: Bastilla Underwear For PC
 Jackel
06-28-2006, 5:36 PM
#15
TO rename the files for the pc you will need to rename them as such: scoundral pfbas01.tga - Caucasion skin tone. scout pfbam01.tga - Caucasion skin tone. soldier pfbal01.tga - Caucasion skin tone. However as allt he underwear models are differen...  [Read More]
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