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Lathain Valtiel

Latest Posts

Page: 3 of 8
...You totally misunderstood what I said. I killed the guy with the staff while he was idling. I will decimate you with or without your chatbox up. The thing is, with chatbox up your avatar doesn't move to block, so that was a legit kill....  [Read More]
the main thing that is illogical to me is the ridiculous amount of random parries staff/dualies get on normal red swing which is supposed to be the "strong" or "heavy" stance, even when the opponent isnt even facing the incoming s...  [Read More]
Actually, it also happens in MP, it is just HELLISHLY rare. Sometimes you block and the weapon goes right through the opponent's head for massive damage. Red style can do weird block attacks on rare occassions, blocking into a killer lower right to...  [Read More]
There are no objective tables for the saber styles short of I think maximum possible damage (Yellow style does NOT consistently do 80 a swing except on head strike, and staff usually pulls around 45-60 a swing unless it gets a headstrike) and animati...  [Read More]
Hotrod: It is so that single can kill in one good swing without cheating via the overhead back jump move, the catch is that only that one particular move can do it consistently (diagonal followed by jump and side swing followed by jump tend to just m...  [Read More]
And I haven't? Got anything better than "you will get dominated", "do not argue with me" type statements? "You keep telling yourself that..." So what's the problem? Do you cheat then? 1) You have not demonstrated...  [Read More]
You think I can construct a series of 1,000+ character posts speaking of the more mechanical aspects of saber vs. saber combat out of no observation data against some of the most badass and some of the most laughable staffers, dualists, and singlers...  [Read More]
A jump seems to work well enough. Not against a player that knows what he/she is doing. I seem to manage fine. 1) Two problems with that. One, it is unreliable and you may get hit anyway due to the still-remaining slowdown. Two, it is extremely...  [Read More]
Actually, they do more damage than yellow over time on average due to marginally greater speed, greater chain capability, AND their tendency fdor their strikes to go higher than single. Words cannot describe how often I've been headshotted/instakille...  [Read More]
The damage it causes is irrelevant - it is easy to dodge if you know what you're doing. Proven? It doesn't need to be proven - you can simply see the difference. >_> Is that always a bad thing? Katas are pretty useless mostly, as they can b...  [Read More]
When I say yaw-speeding, I mean turning the mouse sensitivity so high that exploits are possible. Exploits include spinning like a top after a red side slash, granting godlike speed, block, and possible sick multihit damage to the attack, wiggling th...  [Read More]
Have you ever actually tried the Saber Staff? You sound like you've argued this in the past, so I'll just go and quote your old posts. There we go. =) The Single Saber has range. Range (in the hands of a skilled player) beats the damage of the S...  [Read More]
*Smirks* Just read this thread in which only a total dumba$$ tried to argue with me: http://lucasforums.com/showthread.php?t=125092 If I need to elaborate on something I will. As it stands that thing is old yet still valid. Though I should add stu...  [Read More]
You're arguing. Do not argue with me on this issue. You will get dominated. Consider it a warning: The only time staff and dual are not overpowered cheese weapons compared to single is when the single user yaw-cheats....  [Read More]
Just less of it... OK, way, way less....  [Read More]
Posted in: Disabling shield/health pickups
 Lathain Valtiel
09-19-2005, 5:37 AM
#12
It wasn't my idea... It was Antilles the Hun's idea. He's a fine player whose PTs annoy the **** out of me on Vjun....  [Read More]
Posted in: Endor Siege
 Lathain Valtiel
11-03-2005, 12:42 AM
#248
*Chuckles at how everyone and his grandma mis-spells my screen name*...  [Read More]
Posted in: Endor Siege
 Lathain Valtiel
11-01-2005, 6:45 PM
#245
Here's the link to the fixed Pilot: http://www.lucasfiles.com/index.php?s=&action=file&id=1200...  [Read More]
Posted in: Endor Siege
 Lathain Valtiel
11-01-2005, 10:12 AM
#243
I can't seem to submit it to pcgamemods... The uploader stalls after around 2 MB. As it stands however, I managed to submit it to Lucasfiles (APPROVE IT KURGAN!). EDIT: ...Correction. That won't let me finish uploading either! WTF? Hey Kurgan, get...  [Read More]
Posted in: Endor Siege
 Lathain Valtiel
10-31-2005, 3:29 PM
#242
Check your PMs....  [Read More]
Posted in: Endor Siege
 Lathain Valtiel
10-30-2005, 5:53 PM
#239
For the ATST Pilot, I need: 'models/players/atst_pilot/holster_gun_spec' 'models/players/atst_pilot/hand_spec' 'models/players/atst_pilot/torso_spec' and that should do it....  [Read More]
Posted in: Endor Siege
 Lathain Valtiel
10-30-2005, 12:19 PM
#236
No. No the shaderfix isn't. It doesn't FIX the shaders... It just nukes them all. That's not a damn fix, that's gutting. I have the shader file fixed on my file, but I had to delete the bad hand_spec etc stuff. Monsoon, do you have the three missi...  [Read More]
Posted in: Endor Siege
 Lathain Valtiel
10-29-2005, 9:27 PM
#233
Actually, the texture problems are most likely due to the fact that... ATST Pilot has bad shaders! Observe these errors: WARNING: R_FindImageFile could not find 'models/players/atst_pilot/holster_gun_spec' in shader 'models/players/atst_pilot/hols...  [Read More]
Posted in: Endor Siege
 Lathain Valtiel
10-27-2005, 1:54 PM
#208
Yahoo has no limit. It's just fickle and has a really messed up alternate way of transferring in which it transfers to a temp spot on some server and sends your partner the link....  [Read More]
Posted in: WIP: Gollum
 Lathain Valtiel
11-10-2005, 1:42 AM
#169
...Dare I ask what happens if he attempts to pull a dual barrier? If one saber stays in his hand I'll petition for this not being labeled a JA model. I'm not kidding either....  [Read More]
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