Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

JaraDaj

Latest Posts

Page: 2 of 2
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-27-2002, 11:28 PM
#85
Hey if you wanna make a site and post scripts there, by all means go for it. But put on your flame protected suit, just be ready for it. I'll be more than happy (how can that be?) to give ya permission, no prob there.... i'll even be interested in wr...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-27-2002, 7:05 AM
#78
Well, if the turn isn't enough of a turn, att more wats.. if it turns you only 45 degrees, then add 3 times the waits, to equal 180. As for making it faster, i'm working on it... prob have to change the yaw speed as i did in my spinmove. AS for the...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-27-2002, 2:52 AM
#71
Originally posted by Calexus Can i have a script so i can spin my lightsaber in my hand?, you know like the reborns do? Yes you can, but since i'm not at home i don't have the commands with me to write it. It's just a script that moves from one...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-26-2002, 3:25 PM
#65
Ya no prob. The spin script is in the thread, near the begining... Spinmove i think it was called.. That's a mod, that made ya do the cartwheels and stuff. Everything you can do, your enemies can do. That's what i would like to get into more, when...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-25-2002, 2:43 PM
#53
you should put them in a text file, use notepad.. ther other editors leave code. MAke sure the file is saved as a .txt, then change it to .cfg, sometimes people have extensions off and you can't tell what the extension is. The binds should be there....  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-25-2002, 4:29 AM
#48
never heard bout stacking lightning... If lightning has deminishing returns then scripts a "burst" fire mode would be ideal. But as i understand it, lightning does standard damage over all. And as far as i'm aware, you can't stack it......  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-24-2002, 4:48 AM
#40
Haemon; the spinning move in in this thread already. Look again. And scripting doesn't take long. i wrote that spin move in 3 min, tested it in 3 games, and tweaked it once. It's just a mind set. Diago; thanks for the bump. It's spelled G-A-Y. Gue...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-23-2002, 11:22 AM
#35
so does it work???...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-23-2002, 8:03 AM
#33
aye... you will need to get onto position....when i get back from this date (old ex bf, sigh i don't expect it to be long) i'll see what i can do with it. Maybe combine the blender with a 180 backstab... should be fun. I really want to try a kick th...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-23-2002, 2:58 AM
#28
anyone wanna try this one..... set "fdeath" "model reborn/fencer;wait;model reborn/acrobat;wait;model reborn/boss;wait;model reborn/forceuser;wait;model reborn/fencer;wait;model reborn/acrobat;wait;model reborn/boss;wait;model rebo...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 2:40 PM
#26
learn something new everyday....  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 9:11 AM
#22
i agree here to. On a side note, the saberlock script can't be done. Saberlokck requires you to hit attack rapidly. A script can't do that for you really, i mean it can. But there's no telling how long ht elock will be, so the script either ends sho...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 7:15 AM
#19
i'm still somewhat new to this engine, i was a big scripter for half-life. I believe the set is used for quick variables and the seta for arrays and more complex commands/code. I'm still inthe trial and error part of scripting... some code is easie...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 7:03 AM
#16
yea, that's one of my favorites, just to show off..... great when you DFA into a crowd of 5 or so, then do a backstab+spin= 5 dead jedi. Way to powerful in ffa games. But damn fun, and just an example on how they should have put yawspeed server side...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 6:50 AM
#12
That's the plan... showing these scripts so people see what they are complaining about... show them how stupid they are for making a big deal out of em. But this one should make alot of people mad. Spin attack while backstabing. This script w...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 3:36 AM
#8
cool, gonna try the walk/run toggle when i get home.... I made one for that too, but it's little longer.... Anyone else?...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 3:15 AM
#5
well, if you look at the scripts, they aren't anything special. Hell the most complicated one is the lunge. If people get all pissy bout this stuff they need to take a volume. Wait till i get home, i got the spinning move that was talked bout a few...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 2:37 AM
#3
anyone else? I figure the sooner we get this stuff out the sooner they will patch it.... or people will just get used to it. Only way to get gun control would be to kill a few hundred people right????...  [Read More]
Posted in: SCRIPTS here (post & request thread)
 JaraDaj
06-22-2002, 2:26 AM
#1
Let's try and make this thread just scripts that we have made or find so we can share them all. It keeps all the "scripts" posts into one area so we don't have people making many threads, thus keeping the board a little cleaner. If you are...  [Read More]
Page: 2 of 2