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redrob41

Latest Posts

Page: 2 of 20
Posted in: Ebon Hawk size for thought
 redrob41
08-25-2011, 3:47 PM
#11
very interesting. I'd suggest that for an interior pic, instead of the round corridors, you could use the cockpit (and it's squared off windows). Then, you could also take an in-game engine pic of HK standing outside the Ebon Hawk, in front of the co...  [Read More]
Posted in: 90SK Retexture Project Stuff
 redrob41
09-13-2011, 3:31 AM
#22
while I think that the spaceman's armour has been nicely upscaled, and refined (with nice colour too), I don't think that the black body sock areas are working. Without shaded detail, they look like black voids, or holes that all light disappears int...  [Read More]
Posted in: [TSL/WIP]
 redrob41
09-01-2011, 4:55 PM
#32
I actually got it directly from KOTOR 1 no that I think about it. You do realize that's porting then, and you can't use it, right? Dang, I was really hoping that you'd found it hidden somewhere, under an obscure name, and I'd be able to use it. So,...  [Read More]
Posted in: [TSL/WIP]
 redrob41
09-01-2011, 4:39 PM
#31
Jon K'har http://s1203.photobucket.com/albums/bb396/mr_dad/KHAR.jpg K'har is a mysterious Jedi Knight who has agreed to help you find Gamma. I don't think that robe texture in in TSL. If it was I would have used it for a lot of my stuff... if it is...  [Read More]
Posted in: Can't export from 3DSMax 2011
 redrob41
08-05-2011, 6:04 PM
#7
Another thing I discovered, is that with Windows 7, I ALWAYS have to right click and run as an Administrator. Otherwise, I can't export....  [Read More]
Posted in: Bob's mod-ideas
 redrob41
07-14-2011, 11:44 AM
#49
I'd set the selection tool for edges, then use the "extrude edge" tool. You should be able to select all the edges of the neck hole, and drag them, creating new polygons and verticies. You'll probably have to adjust the xyz coords individua...  [Read More]
Posted in: Bob's mod-ideas
 redrob41
07-14-2011, 1:55 AM
#47
For the Nikto, you could try adding a few polygons to the neck, and shape the back of the head to be smaller. Then you could retexture the hood and neck to be skin. This might make a good example: http://starwars.wikia.com/wiki/File:JoopiShe.jpg...  [Read More]
Posted in: Custom Armor
 redrob41
07-29-2011, 1:02 PM
#7
If you want to make this into a mod for others to use as well, download the TSLPatcher; there should be instructions included (Read-me, really.pdf). It should explain how to make your custom .uti find the correct line of the appearance.2da file....  [Read More]
Posted in: Drewton's Skins
 redrob41
09-21-2011, 3:18 PM
#99
Thanks for releasing what you have finished. So many have worked long on projects just to let them slip away. At least we'll get to use these things and your hard work will not have been for nothing. I agree. Sometimes it's better to see some of a m...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
09-06-2011, 7:22 PM
#1515
I just took a look at Wookieepedia, and I think that most of the notable practitioners held thier lightsabers in the standard way, and some of them used double sabers: Notable practitioners ■Kavar[2] ■Zez-Kai Ell[2] ■Vrook Lamar...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-26-2011, 1:40 PM
#1506
I was on a KotOR 1/2 mod site today and someone made metion of this in passing. It intrigued me enough to go searching. I literaly spent the Whole Day reading from the first post down to the most recent and I have to say I'm very pleased. which Kot...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-15-2011, 5:27 PM
#1469
Most annoying bug I get stuck after battle and can`t move ... I gotta use my team members to move , and how should I act if I`ll be in Solo mode I think that this is more of a TSL issue with running on newer computers (and not really the fault of ou...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-15-2011, 2:22 AM
#1462
Great work logan! I downloaded it and all but when i got to the part to use the tsl patcher i ran into a error. So i clikc on the tsl patcher it loads up and then gets to the place where you can click install, i click it and it says to save it some w...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-08-2011, 8:59 PM
#1428
RedRob do you plan on releasing the heads as an individual mod after the demo or Act1/2? For a while after the Demo is released, I'll probably be working on bug-fixes (hopefully not many, since we've been testing already). After that, I'll have to ma...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-07-2011, 5:12 PM
#1425
Uh, RedRob? Devaronian females don't have horns, but if you shaved off their fur, you'd find dark spots where their male counterparts have horns. (http://starwars.wikia.com/wiki/Devaronian) I guess I could have been more specific. I know that they d...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-04-2011, 4:04 PM
#1408
Can you give me the tga's and model files of the togruta? i remodel kreia with her, and turn kreia into a togruta. please give them me!!!!! Welcome to Lucas Forums. Sorry, but I won't be releasing any individual mods until the demo is out. I think it...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-04-2011, 3:45 AM
#1400
Hey everyone, I just thought I'd post a list of all the playable characters, but this time, I'll do it with pictures. Keep in mind, these are just temporary portraits for the demo. Once I've done the DS transitions, I'll do real portraits for them al...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
08-01-2011, 1:23 PM
#1395
For those who want to see the hilt images, you'll have to be logged in. Well KDJ, you really like to use emitter guards :D. They look good, especially the grip on the second one....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
07-28-2011, 3:51 PM
#1388
The first ones fur looks a bit too dark side-y. I had difficult seeing at first the difference between the 2nd and 3rd but the 3rd is best and the 4th looks like a nightgown (It looks like satin or silk, sexy!) I agree. The dark fur looked too much l...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
07-27-2011, 3:07 AM
#1377
Space Nazis FTW! Nazis will always fall short of the win, even in space :lol: As some fans of RoR may remember, there is a Wookiee on the Jedi council. Yeah, I know Wookiee Jedi goes agains George Lucas canon, but until he phones me up and asks to...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
07-25-2011, 3:22 PM
#1373
Redrob, are you aware that the concept art (and therefore your Vargas remake for Czerka) is wearing Nazi paraphenalia? The collar device that looks like a Roman numeral 2 is called a Litzen collar device (http://www.sixtharmygroup.com/portal/viewtopi...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
07-25-2011, 4:18 AM
#1368
It's good to see new members to Lucas Forums, and humbling to know that it is interest in our mod that inspired them to join. Welcome :waive1: Thanks to everyone for their input about Bastila. I haven't been able to make any changes yet, but I will...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
07-19-2011, 4:06 AM
#1356
Oh my goodness. Logan, that's genius - especially the new Bastila look. VarsityPuppet altered the head and body models (excellent work I must say :golfclap:), and I provided higher res face and hair textures, as well as these robe textures. I don't...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
07-17-2011, 3:50 PM
#1354
One last thing, (which perhaps you already answered to, so apologies), in both the video and the screenshots i'm seeing a lot of previous game companions; Bastila, Bao-Dur, and i think i also saw the Handmaiden around there somewhere... which is cool...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 redrob41
07-15-2011, 1:01 PM
#1345
I like the way that KDJ has designed the progression. To me, mastery isn't about knowing and using all techniques, styles and weapons flawlessly. Mastery is about self knowledge; of knowing which techniques work best for your own body type and person...  [Read More]
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