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WIP. You gotta start somewhere.

Page: 1 of 1
 LITE Jedi
04-01-2003, 6:57 PM
#1
Well, while franticly making maps for both NRG and DF2E I did manage to squeese a little time into starting this map. This map I did lose twice, due to computer problems. but here it is for the third time, that might be why I don't have as much detail as I would like in it. So think of this is kind of an outline, more detail will be added you can be sure. lighting is temprary.
My goal for this map was to make a well lit map that lower end computer would still get good frame rate, but still have eye candy ( the goal of every map i suppose ). but when making comments, please do understand that these are early shots, and the matterial within the map will be added to or changed.
---------------------------------

I was disipointed when I found out I saw another guy who is making a map using these same textures, so the textures might be changed. but most of these textures are made by "Evil_lair".

sorry about the quality of the pictures, pictures fixed

http://www.jolt.co.uk/image.php?id=6976)

http://www.jolt.co.uk/image.php?id=6979)

http://www.jolt.co.uk/image.php?id=6982)

http://www.jolt.co.uk/image.php?id=6985)
 Kengo
04-01-2003, 7:15 PM
#2
Man alive, looks AMAZING! Those are really nice textures used to great effect. You know, this would make a wondeful SP map...
 Eagle_e7
04-01-2003, 9:18 PM
#3
Very very nice!:)

Looks great:thumbsup:
 master_thomas
04-01-2003, 10:01 PM
#4
Well, while franticly making maps for both NRG and DF2E I did manage to squeese a little time into starting this map. This map I did lose twice, due to computer problems. but here it is for the third time, that might be why I don't have as much detail as I would like in it. So think of this is kind of an outline, more detail will be added you can be sure.

So, what you're saying is, while under a lot of stress, and with little time, you made THIS three times. Wow. Then I thought there would be before I viewed the pictures. You work fast and well under pressure. :thumbs1: Don't be so hard on yourself.

Kengo, a SP map would be pretty difficult with this. Either MP or one of the most non-linear SP levels so far. Mainly because of the +three-way intersection in the last picture. Looks FFA/CTF to me.
 MaX'Farcloud
04-02-2003, 11:05 AM
#5
Looks very cool!:)
 The Truthful Liar
04-02-2003, 8:31 PM
#6
I forsee this becomming a classic...
 MuRaSaMuNe
04-02-2003, 8:36 PM
#7
Wow, nice detail. :D
 Prime
04-02-2003, 11:55 PM
#8
It really does look good. I can't wait to see how it turns out. Keep us posted!
 LITE Jedi
04-05-2003, 12:02 AM
#9
Thanks for all the comments guys!

__________________________________

Here is a small update, I did some small work in the hanger, As you see on the floor is a floor door, I just put those boxes there as just to add something there but after I took this shot I added a elevator that will come up when you press a button and supposedly bring the boxes up with it, so if any one wanted to duel in here they could either duel with obstacles or just a flat surface I still have to place the trigger brushes and the elevator should be done. Also I am looking for some better door textures, I am not too impressed with these.

___________________________________

Huge thanks to Eagel_e7, this guy made a sand storm effect! How cool is that!? So next time you see him online give him a hug (not sure how that would work). Any way I have started working on the outside of this map, so I can show off the cool sand storm effect soon.

Sorry I don't have more.


http://www.imgmag.org/images/tman/shot0040.jpg)

http://www.imgmag.org/images/tman/shot0038.jpg)
 .:Solusar:.
04-06-2003, 4:30 AM
#10
WOW impressive .. very impressive.. keep up with the good work there lad.
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