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The Official Complete Collection of AOTC:TC Work

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 Anakin
11-18-2002, 3:59 AM
#51
Hi guys- as you might of seen the DNS has not changed yet- still, so i am waiting on that to happen other wise the urls wont apply.

Anakin
 IIS_Sithlord
11-21-2002, 7:15 AM
#52
 IIS_Sithlord
11-21-2002, 7:17 AM
#53
 WhiteShdw
11-21-2002, 8:11 AM
#54
Hey, those shots look great. Are any of those area's gonna be playable or are they just gonna be used in cutscenes?

Also, do you guys need any more texture artists? I'm not really a texture artist, but i was pretty happy with my stuff in DoTF v.2.
 Anakin
11-21-2002, 2:05 PM
#55
Yep we need them- your wrok was cool on Dotf V2 I spent many years on that for MOTS email me at aotctc@hotmail.com
 Bob Gnarly
11-21-2002, 2:41 PM
#56
i e-mailed you guys cause i can map code and skin but no one mailed me back >.<
 raiden668
11-21-2002, 6:58 PM
#57
hm, the Clones look a bit..gimpy..They're supposed to be a bit bulkier and thicker. *has the DVD, remarked upon this afetr watching it for the 10th time*
 DarkLord60
11-21-2002, 10:00 PM
#58
Originally posted by KingPin
i e-mailed you guys cause i can map code and skin but no one mailed me back >.<

Best Chances of getting in would be to come over at the forums
 drkl0rd
11-27-2002, 8:23 PM
#59
Dang guys this looks Awsome.. Great job, only one request from me though FINISH it so we all can play it hehe:)
 Anakin
11-30-2002, 5:08 AM
#60
http://nix.ournameserver.biz/~aotctc/iB_html/uploads/post-4-85514-shot0032.jpg)

From our newest mapper Phz

This is good timing as we have now got the site sorted and you can now find us at

www.aotctc.com)

Hope to see you all soon

Anakin
 phZ
12-01-2002, 5:28 AM
#61
phZ not Phz ;)
 JediLoaf
12-04-2002, 2:20 AM
#62
He's your boss now, he'll call you Toonces if he wants :p
 Wudan
12-04-2002, 11:24 AM
#63
I know that'd I'd be annoyed. Case sensitivity is a sensitive issue.

So, I've posted this at the AOTC forums, and I've been given assignments by darthVADER to do stuff for AOTC, but when do I get listed as a team member? I've been working on code, but I need to know what the other coders are working on.

Well, I know what Jaii Der Herr is working on ... but there are other AOTC coders ...
 Anakin
12-10-2002, 4:48 AM
#64
 The Truthful Liar
12-10-2002, 5:51 PM
#65
Nice box indeed. :) :p
 Anakin
12-11-2002, 3:47 PM
#66
Oh you want proper complete levels, oh I can do that too....

Hold on let me get some new ingame ones.
 buckman
12-13-2002, 4:49 AM
#67
well, I think ill go ahead and post some ingames...i hope you dont mind Anakin but ppl need to se that something is happening :D

this is a small part of the kamino multiplayer-map. this part is buildt by phZ...


http://home.bip.net/joh.noren/kamino1.jpg)



http://home.bip.net/joh.noren/kamino2.jpg)




again, hope you dont mind Anakin
 Klorel
12-13-2002, 9:53 AM
#68
.... thats disgustingly awesome... most accurate and detailed Kamino i've seen yet.

I've seen your page as well... the details you put into these leves (as far as accuracy, haven't seen them textured) is just awesome. Very impressed.

Hope the Acklay turns out good, have to say that was my favorite of the 3 monsters...:D

Can you go inside the buildings on Tatooine? that would make that level more like the phantom menace Tatooine levels where you could go into those places and interact with the people, maybe even kill some pedestrains (always loved ticking of those gangs of jawas - "stieka baa!"). And how are you planning on doing the sides of the level? I kind of liked how Wired Lamp studios ended their Tatooine level by modelling a little bit beyond the sides just to give the city a much larger feeling, and then doing the rest with a skybox. Levels that end in cliffs are kind of cheap in my opinion (except that coruscant, that would be a cool place to fall into the void), but seeing what you have so far I'm confident that your mod isn't going to take the cheap way out.


-Klorel
 Anakin
12-13-2002, 1:01 PM
#69
Thanks Buck :)
 buckman
12-13-2002, 5:14 PM
#70
No problem Anakin ;)

Well there you go folks! Finally some in-game shots for ya!
 Khier
12-15-2002, 9:41 PM
#71
i honestly don't remember what Kamino looked like that much, since the last time I saw the movie it was in theaters, but judging from the detail I am sure it is quite accurate, keep up the good work! :thumbsup:

BTW will you guys be releasing a demo along the way? sorry if this has been asked before
 mort!!!
12-20-2002, 8:29 AM
#72
Will the Dex's Diner map be released as a duel map for mp?
 Wudan
01-05-2003, 12:14 PM
#73
This ain't no wussy map-pack, son. This here's a TC.

Total Conversion.

Dex's Diner will likely be a part of the megalopolis super duper mega sized Coruscant map.
 Andy867
01-05-2003, 1:15 PM
#74
When I get home tonight, I will make sure to get that Bike Chase scene posted as a little somethin-somethin for the community for their patience:)
 Emon
01-05-2003, 2:35 PM
#75
Anakin, you're building the singleplayer portion off the MP code like the DF mod, right?
 Andy867
01-06-2003, 12:36 AM
#76
Hey Guys, the bike chase video is up on JKII.net for previewing pleasure.
 Jrob
01-06-2003, 5:15 AM
#77
Two Words: Excellant Work
 lassev
01-06-2003, 6:17 AM
#78
Cool. You could almost feel the heat of the sun.
 Wudan
01-06-2003, 11:57 AM
#79
Originally posted by Emon
Anakin, you're building the singleplayer portion off the MP code like the DF mod, right?

Right now the only code being developed is some very very nice MP Gameplay, it will be mission based ... (have I said too much?)

SP production hinges indefinitely on the SP SDK release, which I personally, don't hope for. That's why I'm putting all my effort into MP gameplay, which will be very co-op-ish.

Anakin: Right now there's no description of gameplay on our site, so people don't really get the full picture of the 1337ness.

There's something in the oven at AOTCtc!
 Lord Tnuc
01-06-2003, 1:27 PM
#80
This ain't no wussy map-pack, son. This here's a TC.



Can't help but chuckle.
 Arkum
01-06-2003, 11:22 PM
#81
Crap, i cant some of the screenshots. O well, the cutscene was SWEET thoguh.


NIEC JOB!
 Anakin
01-07-2003, 4:14 AM
#82
Mace at a nearly complete Kamino.

http://www.aotctc.com/albums/album01/aab.sized.jpg)
 Shadyz
01-07-2003, 6:15 PM
#83
Anakin I woudl appreciate a reply to my e-mail when you can and if you could check your forms. Thanks :D
 buckman
01-07-2003, 6:40 PM
#84
Everyone check the site, www.aotctc.com) for some fresh screenies
 Eldritch
01-07-2003, 6:53 PM
#85
In the hallway with Mace, the textures seem to be a little fuzzy... not as crisp as the other textures on Kamino. Despite that, Kamino is looking great - especially the outdoors areas.
 buckman
01-08-2003, 4:42 AM
#86
our textureartist said that the hallway textures are still a wip, they dont have much detail in them yet ;)
 Wudan
01-08-2003, 1:57 PM
#87
Hey, that's my hallway!

Don't worry, I be up in there with mah shader-magic next-step, while inbredyokel whips out the mad textures.

This Kamino Map has no less than 4 mappers working, at least 3 texture artists, and is competitive.

You get the feeling that the mappers are competing against each other for sexi-ness.

I'm less than happy with the way JK2 is rendering my lightmaps, so I'll have to fix it with shader-magic.
 Wudan
01-08-2003, 2:13 PM
#88
Originally posted by Lord Tnuc
Can't help but chuckle.

That's what I was aiming for, thanks!
 Lord Tnuc
01-08-2003, 9:16 PM
#89
Hehe. Any time, Wudan. By the way, will you be using the Zam scenes? If so, will you be using NeoMarz's Zam Wessel? Or perhaps his rifle?

Also, are there any shots of Geonosis that you might have that we could take a look at?
And also...how will the single player game play out? Who will you be, what will the missions be like, etc? (I'm sorry if this has been answered before.)
 WarHawk109
01-13-2003, 9:40 PM
#90
ive posted this pic before over on our forums, but just incase not everyone has seen it heres the most recent pic of the AT-TE:
http://www.boomspeed.com/warhawk109/AT-TE4.jpg)
the model is almost complete im just going to redo the cockpit and cut the face count down a little.
 Wudan
01-14-2003, 9:59 AM
#91
http://users.sisna.com/wudan/kam_hallway4.jpg)
Most. Abstract. Screenie. Ever.
 buckman
01-14-2003, 1:23 PM
#92
oh.
my.
god.

that is soooo sweet. im very annoyed our site is down. How can we have exeeded our bandwidth anyway?
 darthVADER
01-14-2003, 1:46 PM
#93
:( :( wudan i'm very mad
i was working on that coridor next time check with everyone when they are working on before you start a mpping job btw arent you suposed to be coding?????????:mad: :mad: :mad: :mad: :mad:
 Wudan
01-14-2003, 2:34 PM
#94
I am coding for AotC, too. We're on to the next step, tho, and I can't really procede without a copy of Jaii's code. We need those forums back up so we can track bugs and start testing some things (which I won't mention here)

In any case, I'd love to help mapping as well, you are the map coordinator, tho, if you don't want me to map, I can stop ;P

In any case, now that I've got my lighting and crap figured out, I'm going to start pumping out more archi, and more gorgeous work, instead of just this one damn-tough-to-figure-out hallway.
 Wudan
01-14-2003, 2:45 PM
#95
We could get a "Hotel Room" now that I think about it.
 Anakin
01-14-2003, 4:05 PM
#96
My fault guys i wasnt looking after the bandwidth very well.
You two get a room!!

Great work cant wait to play it :)
 inbredyokel
01-14-2003, 5:10 PM
#97
Sweet merciful crap that looks nice. Awsome light work man.
Btw, I'm almost finished with the textures. I'll probably post them later tonight (if the site is back up). In addition to the new textures, all of the existing ones are much crisper and more accurate.

::edit:: Noticed one thing that was a little off - the corners of the doorways aren't rounded :) ::edit::
 Wudan
01-14-2003, 5:46 PM
#98
Yeah, the brush work doesn't do it justice, I was going to go over it and see what I could whip up for a map :) I don't know, though, I want to watch the frames, but technically, it's a smaller space and we'll portal this thing to hell and back anyway, so it'll be fine.
 Anakin
01-28-2003, 5:46 AM
#99
Hi guys
I know that the site is down, but we are having a little bit of fun re-jigging the site a little bit to make it easier and nicer to look and play with.

So that you all know, Iam hoping to re-open the site on FRIDAY so that you can see new screenies and a whole host of other wounderful things as well :)

Anakin
 Eldritch
01-28-2003, 2:24 PM
#100
Is there ever a time when the website is up? ;)

All kidding aside, the work you guys are doing looks great. This TC will finally give me a reason to play the SP version of JO.
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