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Metroid: Samus Aran WIP

Page: 3 of 5
 _NinjaGaiden_
10-08-2002, 5:31 PM
#101
Can't Wait K-Man keep it up
 KMan
10-08-2002, 7:09 PM
#102
 Gram_Reaper
10-08-2002, 7:38 PM
#103
Joy Overload, Joy Overload. . . .KMAN youve done it again. Hope to see more.
 Lord Infamous
10-08-2002, 7:41 PM
#104
Holly Smokes that looks Beautiful! are you still gonna make a face inside the mask Kman?
 Matt-Liell
10-09-2002, 7:06 PM
#105
:drop2::drop2::drop2::drop2::drop2::drop2::drop2:: drop2: WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW! .............................(i just fell backwards over my chair) THAT IS THE MOST AMAZING MODEL I HAVE EVER SEEN!:drop2: I REALLY WANT TO DOWNLOAD THAT MODEL KMAN! KEEP UP THE GREAT WORK!
 TheWhiteRaider
10-09-2002, 8:57 PM
#106
GOOOOOOOOOOOOOOOOOOOOOOOOO KMAN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!
 KMan
10-09-2002, 9:26 PM
#107
There is not going to be a head on the inside of this model. If everything goes well getting the model working in game, and I have the time, maybe. That's a very slim maybe. The polycount with the head goes over 3k. Right now she is at about 2800.
 TheWhiteRaider
10-09-2002, 10:13 PM
#108
Nice avatar there. Goes very well with this thread. Though Samus' head going back and forth makes me sick. :D
 KMan
10-13-2002, 4:39 PM
#109
Well, I had these pics on Friday, but as you know the servers went down the hole.
Anyway, I've got more important things I'm going to be working on this coming week, so I'm not going to be making many updates here.

Light (http://www.polycount.com/cottages/kman/images/projects/jk/samus13.jpg)
Dark (http://www.polycount.com/cottages/kman/images/projects/jk/samus14.jpg)
 SpYzEr
10-13-2002, 4:41 PM
#110
Lookin great KMAN! I love the dark one :D
 Matt-Liell
10-13-2002, 4:45 PM
#111
:drop2: Kman are u sure you're human? anyway about the server they're fixing it so keep updating here. any release date changes?
 Hellfire Jedi
10-13-2002, 4:55 PM
#112
Damn K-Man u are GODLY and if u could PM me i got a question i got a friend making angel from bufyy the vamp slayer u think u could help cya
- my first post!:) :)
 SupremePain
10-13-2002, 6:10 PM
#113
K-man this model looks so cool that i get scared:D :D

AND BTW HELLFIRE! lol! hi Mike!
 Hellfire Jedi
10-13-2002, 7:46 PM
#114
some homeboy but we gotta stay on Topic WHY SO LATE lol
 TheWhiteRaider
10-13-2002, 10:02 PM
#115
Nice Kman they both look good. I like that Dark one wish that was in SSBM.
 Matt-Liell
10-13-2002, 10:06 PM
#116
I think nintendo should pay u for that model! it would look great in both ssbm, and metroid prime! im sorry i ask so much, but i really want the model!, any release dates set?
 superracer0022
10-14-2002, 6:15 PM
#117
great job kman, i usually dont care for models not from the star wars universe but for the model, hell yeah
 TheWhiteRaider
10-16-2002, 5:23 PM
#118
One thing that would be cool is if you could make the metal samus(One after picking up a metal box in SSBM) skin. Keep up the good work.
 Matt-Liell
10-16-2002, 6:15 PM
#119
well, it looks ok in ssbm but it wouldn't look great in jk2. the metal box samus would look kinda like a unskinned model, well in theory anyway!
 TheWhiteRaider
10-16-2002, 8:21 PM
#120
Maby.
 TheWhiteRaider
10-17-2002, 1:02 AM
#121
Which Colors other than the ones shown will you do?
 KMan
10-17-2002, 11:06 AM
#122
Orange - Default
Red - CTF
Blue - CTF
Purple
Black
White (Maybe)
 Matt-Liell
10-17-2002, 6:12 PM
#123
how many of these colours have u finished?
 Histys-History
10-18-2002, 12:24 PM
#124
Whens it going to be finished? This forum is dying out
 Matt-Liell
10-18-2002, 4:36 PM
#125
u cant rush greatness like this Suspect #3! but yes it would be nice if it was finished soon, i think he said the 28 of this month awhile back, is it still going to be then?
 Histys-History
10-19-2002, 3:27 PM
#126
Yeah i know :), and do u think i post ALOT in 1 day?
 TheWhiteRaider
10-19-2002, 10:47 PM
#127
Yes greatness comes to those who wait.
 _NinjaGaiden_
10-20-2002, 1:04 AM
#128
Models Like this one take time cause of the Detail and thought put into them be patient......... HEY LOOK I MADE MYSELF AN AVATAR!!!!!!!!
 Lord Infamous
10-23-2002, 12:25 AM
#129
With anticipation of Kmans excellent model and Metroid Prime I've been so infected with metroid fever I started playin metroid on the SNES agian, damn that was a great game. BTW, are you gonna be releasing Samus for Ut2k3 also Kman, cause she would look just so awesome in it
 TheWhiteRaider
10-23-2002, 1:20 AM
#130
Ah Feaver build up.


Pulse: /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/Samus/\/\/\/\/\/\/\/\/\/\/\/\/
 TheWhiteRaider
10-24-2002, 2:06 AM
#131
How much longer Kman??
 _NinjaGaiden_
10-24-2002, 6:07 PM
#132
Samus is Awesome and this Model shows it WELL!
 __CKY__
10-24-2002, 6:31 PM
#133
How come it says i started this thread sorry if its already been answered i just oticed lol
 Mex
10-28-2002, 8:36 AM
#134
Any updates??
 Matt-Liell
10-28-2002, 3:43 PM
#135
please say samus inst dead! please say it aint so! Kman i need the cure for metroid fever!
 TheWhiteRaider
10-29-2002, 12:41 AM
#136
Metroid Fever is kicking in
:o ah ah ah CHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOO!!!!!!!!!!!!!!
 KMan
10-30-2002, 4:12 PM
#137
No, the model is not dead. There is no such thing. You all need to be patient. I will post before Metroid Prime is released with the link to d/l the model.
I've been busy lately with work, school, other models & skins, and playing Metroid Fusion.
 Matt-Liell
10-30-2002, 5:54 PM
#138
*WHEW*:sweat: i was worried for a minute, keep going kman i know how hard school and work and things can be!
 KMan
10-30-2002, 8:15 PM
#139
 Lord Infamous
10-31-2002, 10:34 PM
#140
Wow Kman, are you a Metroid fan? (extreme sarcasm)
I am excited about Prime also, btw what is Metroid Fusion?
 Kururin
10-31-2002, 10:50 PM
#141
Sry for this being off topic but...
I might get Metroid Prime not sure but right now i am trying to finish Super Mario Sunshine and Star Fox Adventures. I hate Star Fox right now because you have to press a rapidly to push MuscleFoot into this pit. grrrrrr im pissed off!!!!

Please dont reply to this cause i dont want Kman to get angry at any off topic posts but i just had to get it out of my system. :D

Sry Kman :D

PM me or AIM: BFett101 to talk about it. or help me :D
 TheWhiteRaider
10-31-2002, 11:55 PM
#142
Stay on topic guys.

Any updates Kman?
 Matt-Liell
11-03-2002, 3:32 PM
#143
any updates? check out my new metroid prime avatar!
 TheWhiteRaider
11-10-2002, 4:27 AM
#144
Kman any updates?????? I can't wait I think I am going to burst! J/K


DO you have anything to show us?
 Mex
11-10-2002, 5:43 AM
#145
Nice work Kman

Oh and please check ur PM's and could you do what it says if you have time?
 TheWhiteRaider
11-11-2002, 1:12 AM
#146
Oh please spare us Kman. At least could you tell us a percentage?
 Eldritch
11-11-2002, 1:24 AM
#147
Originally posted by TheWhiteRaider
Oh please spare us Kman. At least could you tell us a percentage?

Lay off a bit. Your last 3 posts have been asking the exact same thing. KMan's been crystal clear about when there'll be updates and pictures, so just be patient and stop nagging him about something he's already answered.
 KMan
11-11-2002, 2:31 AM
#148
Update- buzy as all get out, so I haven't been able to get the model rigged. I may need to call in some assistance to get her ready by the time I need it done.
 Psynex
11-11-2002, 10:36 AM
#149
Was that a hint at a series-hype release (releasing Samus for JK2 the same day that Metroid Prime and Metroid Fusion)? That's a good idea, but you'd need to hury; I think the games are coming next week!

On a side note, and slightly off topic...Kman I read a post on Polycount in the Invader Zim thread where you mentioned some sort of dual-lighting/environ-map(?) shader to give it a more cartoony look. If you don't mind could you explain that a bit more, maybe show some code because it could be very useful to me. I didn't want to put this here but didn't really know how else to ask other then siging for a n00b account at polycount.
 KMan
11-11-2002, 3:09 PM
#150
models/players/modelname/texname
{
cull disable //if needed
{
map models/players/modelname/texname.tga
rgbGen identityLighting //full bright model that will not have any map lighting info applied
}
{
clampmap models/players/modelname/toon.tga
blendfunc filter // will act as the lighting info
rgbGen identityLighting
tcGen environment //moves with angle of view
}
}


And for the toon effect, I have used these before.
Toon Texture (http://www.planetquake.com/polycount/cottages/kman/images/temp/toon.jpg)
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