Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Scripting/cutscene problem

Page: 2 of 2
 Eagle_e7
07-24-2002, 10:33 AM
#51
I'm guessing that what you want to happen is have the player force push the door and have the door kind of fall in?

hmmm i'm not so sure if this is possible...

If it is it will take a bit of trickery to pull it off.

I tell you what, i'll get to work on it and see if i can do it, if i can pull it off i'll make a small example level for you so you can copy and paste it:)

But i dont know if i can because i've never attempted it before:)
 darth_micke
07-24-2002, 10:54 AM
#52
Okey.. Well, if u do..make sure to let me know.. if u make it just mail the .map file to: micke_88_@hotmail.com

and i'll check it out..if script needed ...mail that to (=
 Anakin
07-24-2002, 12:07 PM
#53
I think a tutorial and demo map is needed for everyone else who is having problems with cutscenes, I know I have still unsolved issues, but if we start them off it may help develope to more complex ones.
 Anakin
07-24-2002, 12:19 PM
#54
Thanks - I will try and help were I can :)
 Anakin
07-24-2002, 12:36 PM
#55
Bumb test??
Still posting in the middle of threads :mad:
 Kyle_KatarnJedi
07-24-2002, 12:47 PM
#56
Hey Mickie, Remember Me from the Other Cutscences Thread, Hey!
umm there is a prob! i can't get inot your site? LOL
 Kyle_KatarnJedi
07-24-2002, 12:50 PM
#57
Mickie I have ICQ 163260376
 Anakin
07-24-2002, 3:44 PM
#58
You need to affect the brush it self, look here....

http://mapping.jediknightii.net)

Its usualy up but it keeps on going down. I will hlpe if needs be
 darth_micke
07-24-2002, 3:59 PM
#59
Hey...welcome to this thread anakin :P
Before its only been me and eagle.... oh well....btw do u have msn ??? Add my mail *se two posts up* coz Im collectin' nice ppl with skills....and u seem to have some skill.... :D
 Eagle_e7
07-26-2002, 6:16 AM
#60
Originally posted by Anakin
I think a tutorial and demo map is needed for everyone else who is having problems with cutscenes, I know I have still unsolved issues, but if we start them off it may help develope to more complex ones.

I'll have a look into doing that.

I'm a little busy at the moment but once i've got time i'll try writing a tutorial and i'll make an example map aswell.:)
 Anakin
07-26-2002, 1:24 PM
#61
Yep- I think we also better stick to one of these cutscenes threads too!!

Anakin
 Eagle_e7
07-26-2002, 1:34 PM
#62
Heheh :D

Lol your right, it looks like we're having the same conversation, only twice:lol:
 Anakin
07-26-2002, 4:12 PM
#63
Yep- OK so you want to get the ball started??
 darth_micke
07-26-2002, 4:15 PM
#64
Uhm I dont check the thread on a day or two and u start somethin new....fill me in (0=
 Merritt
07-29-2002, 3:01 PM
#65
I'm having a few problems with scripting myself. If i wanted a door to be unlocked when a particular character dies, how would i do this? Would i make his deathscript unlock the door somehow? (by the way it is a door with a button to activate it)

i start off with the door set to inactive, and i want the characters death to make it active
 Eagle_e7
07-30-2002, 6:12 AM
#66
Assuming that the button has a "targetname"

All you should need to do is just do:

use ( "name of your targetname" );

for example:

use ( "targ1" );

And that should trip off your button:)

BTW anakin as soon as i get some time i'll get started on that tutorial. promise:D
 Anakin
07-30-2002, 10:20 AM
#67
OK no probs, you got my email address??
 Eagle_e7
07-30-2002, 10:41 AM
#68
Yep got your e-mail.

I should be able to get started quite soon now:)
Page: 2 of 2