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Game name showing up blank

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 Noghri_ViR
04-19-2002, 4:05 PM
#1
For some reason my game name is showing up blank in the server list. Anyone know what's going on. Also I just kind of took bits and pieces of other peoples config files. Is there anything unnessarcy in my file that I could take out? Here's my server.cfg file:

//////////////////////////
// Server Information //
//////////////////////////

set net_port 28070

seta g_motd "May the force be with you"
seta sv_hostname "Noghri.net Jedi Knight 2 Server"
seta Administrator "Noghri_ViR"
seta Email "hummertc@noghri.net"
seta url "http://www.noghri.net")
seta Location "Salem, Oregon"

//////////////////////////
// Server Configuration //
//////////////////////////


seta rconpassword "****"
seta sv_maxclients "8"
seta sv_minclients "0"
seta sv_privateClients "0"
seta sv_maxRate "25000"
seta sv_maxping "200"
seta g_ghostRespawn "3"
seta g_forcerespawn "0"
seta g_inactivity "0"
seta g_warmup "10"
seta sv_pure "1"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta sv_master1 "masterjk2.ravensoft.com"
seta g_allowvote "1"
seta cl_allowDownload "1"
seta sv_allowdownload 1
seta g_friendlyfire "0"
seta g_teamForceBalance "1"
seta g_teamAutoJoin "1"
seta sv_floodProtect "1"

//Enable IP banning
set g_filterban "1"
seta g_banIPs ""

//seta g_gravity 800

//////////////////////////
// Game Settings //
//////////////////////////

//Free For All is gametype 0
//Holocron FFA is gametype 1
//Jedi Master is gametype 2
//Duel is gametype 3
//Team FFA is gametype 5
//CTF is gametype 6
//CT Ysalamiri is gametype 7

seta fraglimit "20"
seta timelimit "20"
seta capturelimit "7"
seta g_weaponrespawn "1"
seta g_adaptrespawn "1"
seta sv_cheats "0"
set logfile 1
seta g_statLog "0"
seta g_logSync "0"
seta g_log "games.log"
seta g_gametype "0"
seta g_timeouttospec "70"
seta g_teamForceBalance "0"
seta g_teamAutoJoin "1"
seta g_friendlySaber "0"
seta g_friendlyFire "0"
seta g_saberInterpolate "1"
seta g_weaponDisable "0"
seta g_forcePowerDisable "0"
seta g_spawnInvulnerability "3000"
seta g_forceRegenTime "100"
seta g_autoMapCycle "1"
seta g_maxGameClients "0"
seta ui_gametype "1"
seta ui_forcePowerDisable "0"
seta ui_freeSaber "1"
seta ui_rankChange "0"
seta ui_opponentName "Rebellion"
seta ui_teamName "Empire"
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "20"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "0"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_tourney_timelimit "15"
seta ui_tourney_fraglimit "50"
seta ui_ffa_timelimit "20"
seta ui_ffa_fraglimit "20"
seta g_blueTeam "Rebellion"
seta g_redTeam "Empire"
seta sv_minPing "0"
seta sv_maxRate "30000"
seta g_duelWeaponDisable "65531"
seta g_forceBasedTeams "0"
seta duel_fraglimit "1"
seta g_maxForceRank "7"
seta g_saberLocking "1"
seta g_privateDuel "1"
seta bot_minplayers "6" //Minimum Number of bots

//////////////////////////
// MODE Settings //
//////////////////////////

set d1 "map ffa_bespin ; set nextmap vstr d2"
set d2 "map ffa_deathstar ; set nextmap vstr d3"
set d3 "map ctf_bespin ; set nextmap vstr d4"
set d4 "map ns_hideout ; set nextmap vstr d5"
set d5 "map ns_streets ; set nextmap vstr d6"
set d6 "map imperial ; set nextmap vstr d7"
set d7 "map ctf_imperial ; set nextmap vstr d8"
set d8 "map yavin ; set nextmap vstr d1"

map ffa_bespin
 MatrixCPA
04-19-2002, 10:18 PM
#2
I don't see anything wrong with the hostname cvar. Although, I did notice that your map rotation is unused and that you have a number of user interface (ui_) setting that are irrelevant for a dedicated server.
 Noghri_ViR
04-19-2002, 10:48 PM
#3
Originally posted by MatrixCPA
I don't see anything wrong with the hostname cvar. Although, I did notice that your map rotation is unused and that you have a number of user interface (ui_) setting that are irrelevant for a dedicated server.


How do I fix it to get the map rotation working. I'm deleting the ui lines
 MatrixCPA
04-22-2002, 3:31 PM
#4
If you want to use a custom rotation, you need to set the following:

seta g_autoMapCycle "0"

You currently have it set to 1, which works given that you start a map manually at the end of the config. It looks like you want to run a mixed mod (FFA/CTF) server. To do that you need a bit more info in your rotation like so:

set d1 "set g_gametype 0; map ffa_bespin ; set nextmap vstr d2"
set d2 "set g_gametype 0; map ffa_deathstar ; set nextmap vstr d3"
set d3 "set g_gametype 7; map ctf_bespin ; set nextmap vstr d4"
set d4 "set g_gametype 0; map ffa_ns_hideout ; set nextmap vstr d5"
set d5 "set g_gametype 7; map ctf_ns_streets ; set nextmap vstr d6"
set d6 "set g_gametype 0; map ffa_imperial ; set nextmap vstr d7"
set d7 "set g_gametype 7; map ctf_imperial ; set nextmap vstr d8"
set d8 "set g_gametype 0; map ffa_yavin ; set nextmap vstr d1"

vstr d1


The vstr d1 at the end is critical. Now, I've made some assumptions about which modes you want to run because some of the map names were incomplete. If you don't intend to run a mixed mode server, let me know and we can alter what you have to be what you want. You already have the capturelimit, timelimit and fraglimit set, so that should work just fine.
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