Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Will JK2 run on a Voodoo 5?

Page: 3 of 3
 Red Devil
05-13-2002, 9:04 PM
#101
hi does a voodoo 3 3000 work ?
 DaRk_ShAdoW_381
05-13-2002, 10:33 PM
#102
:*****) THANKS UrzaTRI YOUR A LIFE SAVER!!!!!
 Icedagger
05-14-2002, 1:29 AM
#103
Hmmhh.....I have one of the slowest systems here.....:) I've got:

Celeron 400
128 MB RAM
Voodoo 5

After downloading and installing WickedGL, I can see the scrolling text (as crisp as you please) and the cutscenes. I can also see the sky. The game runs excellently, even at 1024 x 768, although I'm thinking of cutting a few options down. Anyway, thanks for posting all the information. This has really helped!
 nricom
05-16-2002, 12:28 AM
#104
it shoulfd i have voodoo3 and use wicked know it runs good i even turned up settings, i run on 500mhz,128 ram and game run fine, i not sure what all these people are complaining so much about, yes game not perfect but its good. put in wicked gl in search a=then find one that supports quake 3 and follow directions.
 Purple Monkey
05-18-2002, 5:17 PM
#105
Before i d/l the drivers I had that box letter problem in mp. but now its fine.

I still cant see ANY of the scroling text at all before and after, they should of realy made that bit a FMV.
 Fafner
05-20-2002, 12:02 PM
#106
Hi all,
I've got a:
Voodoo5 5500 using the 1.04.01 drivers (http://www.x3dfx.da.ru/)
Athlon 1200/266
Win 98se

Only tried the demo so far, with the standard 3dfx ogl drivers the game run ok but no intro movie, with WickedGL it runs flawless http://www.plauder-smilies.de/flash.gif). Great graphics! i love the shadows, but the stormtroopers look like dorks http://www.plauder-smilies.de/yellows/nerd.gif).

The renaming routine is not necessary (as already pointed out by some), just copy opengl32.dll from the Metabyte/Wickedgl directory to the GameData directory.

At the x3dfx forums (http://pub43.ezboard.com/fx3dfxfrm2) they also suggest Voodoo5 users to add two lines to the config file (jk2config.cfg):

seta r_ext_fxt1 "1"
seta r_ext_texture_compression_fxt1 "1"

As far as I understand this makes the game use a compressed texture format (fxt1) best suited for Voodoo5's, but the game run fine also without these lines for me. If you have graphic trouble you might wanna try it.

http://www.plauder-smilies.de/boldred.gif) Fafner
 fongaroos
05-21-2002, 6:00 PM
#107
VOODOO 5 5500, AMD athlon 1700+, windows XP pro edition

thats what im running
i cannot for the life of me figure out how to get jk2 running
im not sure if i need to update the drivers or update directx
anyone running a similar setup know how to fix this problem?

i downloaded wickedgl, tried copying the dlls to the folder...didnt work

tried editing the cfg of wickedgl, added the lines of code...the program wouldnt start

tried changing the name of the exe and all that mess...didnt work
NOTHING IS WORKING!!! ARGH?!?!!

the only thing i can think of the driver
what driver are you guys using?
i think im just using the drive that windows supplied because i couldnt find another driver that worked...

ive been reading the boards and checking all over the net...i cant seem to get my v5 workin ARGH!!!!!!

please help...
 highlander3708
05-30-2002, 4:04 PM
#108
Heres what to do step by step !

First go to (www.voodoofiles.com) go to the 3rd party drivers and download the Amigamerlin 2.1 or the dozer 1.1 for xp these drivers are the best in all the web, you can also use the original tools for the voodoo 5 5000. Try to read the readme file before install the drivers :c3po:

Next step look in the drivers package for the wickedgl forder thats cointans the full version, included in dozer or amigamerlin drivers . Take the wickedgl file and rename the file to opengl32.dll.
Put this file in the lucasart gamedata folder. Now you are all set for kick some buts!

Im in a PIII , Voodoo5 5000 agp, 384 rams of memory

all works fine!!!
 Sn1PeR
06-03-2002, 4:39 PM
#109
I have gotten wicked gl to work, but after I play the game my desktop is very bright, how do I fix this? I've restarted and it is still too bright.
 Sn1PeR
06-03-2002, 4:49 PM
#110
forgot to write about my system, I'm using windows 2000

Hardware:
Voodoo 3, 3000 AGP
AMD K7 750Mhz
256MB PC-100 RAM
 Sn1PeR
06-03-2002, 4:59 PM
#111
I fixed the desktop color problem by installing 3dfx tools and the old 3dfx drivers....

Is there any way to get the brightness slider to work w/ a voodoo 3 3000?
 Fishflesh
06-08-2002, 4:17 PM
#112
AND SMOOT YES!
 #17
06-08-2002, 5:21 PM
#113
GLW_StartOpenGL() - could not load OpenGL subsystem
cure for this anyone? would really appreciate it

also, i use a voodoo 3 2000 PCI
 Shadow_Drone
06-08-2002, 10:21 PM
#114
AMD K6-2 450MHZ
64MB PC100 RAM
Voodoo3 2000 PCI
ESS PCI Audiodrive (onboard sound)
Windows 98SE



Using the WickedGL drivers solves all my problems but one. THE OPENING CRAWL! It is incredibley blurry and unreadable, as stated before. I would give anything to see it properly! if anyone has any suggestions on how to fix this, please post!
 smego
06-18-2002, 1:03 AM
#115
I've read everyones post's about low f.p.s's and slow level loading times and after trying all the tips found on the board this is how I solved my low f.p.s problem:

Spec:

Windows 2000 service pack 2
Amd Athlon 1.33ghz
20gb Seagate
nvidia Riva TNT2 64 32mb

First check you are doing this:

-running directx8.1

-disabled your virus scanner

I first tried game with my Voodoo3 3000 which was very slowwww.
Swopped it for my nvidia riva tnt2 but this fix might work with the voodoo if i can be bothered swopping them again.

So....in the game under console I read that JO was using a voodoo 3 gl driver when I was running with my nvidia riva tnt so I installed the latest DetonatorXP ( for win2k ) driver but it was still slooowww as heck. So i searched for the gl driver "opengl32.dll" and found it in c:\windows\system\opengl32.dll then I just moved it out of there into somewhere safe in case it didnt work and hey presto! all problems solved! the game is now super smooth with loading times of levels around 20 seconds, and quick loads of 10secs. :D

This worked for me anyway I cant guarantee it workin anywhere else but try it and see, just check what Gl drivers ure video card is using make sure they are upto date and are not clashing with other vid drivers.

Im gonna try the fix with my voodoo so i'll update 2morrow.
 Sedryn
07-06-2002, 2:46 AM
#116
:confused: :mad:

Celeron 700
VooDoo 5 5500 PCI
192MB RAM
Windows XP Pro

I've tried the WickedGL fix...NOPE...WickedGL wouldn't even load. I've tried using dozer 1.1 ...NOPE...the game started, but with a black screen...and then locked up the computer...and really screwed up the voodoo....had to un-install tehn re-install the voodoo to fix it...

Any advice???
 Dusty_Miller11
07-11-2002, 12:02 AM
#117
I can't join multiplayer games! Even after I got WickedGL it get's past the thing where you push "c" to continue and then it just goes black and freezes! Any help?
 qui_gon_5
07-12-2002, 3:59 PM
#118
Hi at all,

....I'm quite new in this forum, but, first of all, I have to say thanks at all you for having found out how to run JO with our common video cards... :)

....There are a cup of days that I'm surfing around the web looking for the best drivers for my voodoo5 5500 that can not only be suitable for JO, but for other games too (...I've a brother who likes Flight Sim....:D )
...so, after a big format, now I'm trying the different drivers, from Dozer 1.1 to Amigamerlin 2.1, followed by the Undergrounds and x3dfx 1.08...

...I have to say that my configuration is the following:
PIII 800 133Mhz
512Mb ram 133Mhz
Voodoo5 5500 AGP
SB Live! 5.1
Monitor Philips 107T
Windows XP Home Edition

...now, I'm experiencing the following problems:

* JO is pretty playable in 640x480 mode, but when I try to switch to 800x600 or better 1024x768, all freeze up and I gotta reboot for an error caused by the 3dfxvs.dll, which is a file coming with the drivers...

* with other games I'm having serious problems of graphics...there are black horizontal lines appearing in the video or the images are flashing....and sometimes the desktop appears with lighted colours...

...so, my question is...with the previous configuration, which is the better driver combination?

...thanks for all, and sorry If I was a little (...but just a little :D ) verbose...

...bye...

Nick :) :)
 rama_qwerty
07-13-2002, 3:05 AM
#119
Originally posted by GarbageCanDroid
THANKYOU for this info! I signed up for this forum just to say thanks!

My Voodoo 4500 is running the game great now :)
 Lukeskywalkie
07-28-2002, 10:20 AM
#120
ummmm... I'm having the same problem as you guys, and I have a Voodoo 4500 pci, and I have tried wickedGL, is there some specific way to set it up? I'm still havng the same problems. every other quake III engine game I have works better than perfect, and that stuff about 3dfx being out of buisness doesn't justify not having the game compatible with it. It worked with you guys, and one of you had a voodoo 4 and signed up to say thank you for the tip. please help! this is a $40 game, and I like my accelerator.
 davadvice
08-26-2002, 6:34 PM
#121
Hey thanks for that UrzaTRI
i was totaly stuck as the suport for the game is rather poor
have any of you looked at the site for support ??? if you have a Voodoo 3/4/5 it basicly says your stuffed as nvidia took over..
not so good is it ??
 The_Gunslinger
11-22-2002, 7:04 PM
#122
I just found this thread and wanted to try it myself with my VooDoo 3 3000 card. I checked out their site and it is no longer up and running. Does anybody know where to find a copy of this software? I checked www.versiontracker.com), www.fileplanet.com), www.google.com), and www.download.com). Any help would be greatly appreciated. Thanks to all.
 tucocoloco
11-23-2002, 9:28 PM
#123
try voodoofiles.com, and get the 2.31 version, its the last free, version that doesnt have the nag screen. I tried to buy a copy from metabyte 2 months ago, but they said they no longer sell it (nice), due to tech problems
 highlander3708
11-24-2002, 11:50 AM
#124
Heres the full wickedgl last version !! They are not selling the program no more so download and save it !!

WickedGl !!!! (http://members.fortunecity.com/pa3pyx/)


:D
 The_Gunslinger
11-25-2002, 12:17 PM
#125
Thank you very much. Those drivers made a hugh difference. I was only getting about 20-25 fps and the game would crash after finishing the first leve. Now I am getting about 40-45fps and the game runs beautifully.

__________________________________________________ _______

PIII 1.1ghz 256mb Ram 40gb HD VooDoo 3 3000 PCI WinME
 Bear
12-14-2002, 7:32 PM
#126
Just registered here, I've been trying all day to get WickedGL so I can play Outcast again....but I can't find a working version. The one a few posts above doesn't seem to work. So can anyone, please, tell me where to get WickedGL or possibly send it to me?

I'm having with-drawls, I need to swing a light saber again.

Thanks,
Bear.
 Hekx
12-14-2002, 8:39 PM
#127
WickedGL v4.99 OpenGL Driver (http://members.fortunecity.com/pa3pyx/stuff/wkgl499.zip),
WickedGL v3.02 OpenGL Driver (1.6M .RAR Self Extracting Archive: File 1) (http://members.fortunecity.com/pa3pyx/stuff/wickedgl302.part1.exe) &
WickedGL v3.02 OpenGL Driver (1.6M .RAR Self Extracting Archive: File 2) (http://members.fortunecity.com/pa3pyx/stuff/wickedgl302.part2.exe)

You should be able to download them directly, hopefully, post back if you have problems downloading the file.
I personally don't know which one you need.
The page with the downloads is available here (http://members.fortunecity.com/pa3pyx/voodoo3.html). (Scroll down ;))
 Bear
12-16-2002, 2:10 AM
#128
Works better than ever now, thanks everyone.

-Bear
 Pa3PyX
01-20-2003, 9:30 PM
#129
Note: to download WickedGL from the links above, you have to be on the page (members.fortunecity.com/pa3pyx/voodoo3.html) and have Referrer Logging enabled in your browser (IE calls it Page Hit Counting). The reason is that FortuneCity does not allow direct downloads from off-site links.
 Crow_Nest
09-23-2003, 6:58 AM
#130
My friend has a Voodoo video card, and it works for jk2.
Page: 3 of 3