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bombers - a big dissapointment

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 virtualoctopus
10-28-2001, 2:18 PM
#1
from rogue squadron and the general star wars universe, i expected y-wings to fly over their target, dropping bombs. however, in the gb demo, they just sit still and fire yellow blobs into it! thats ***!!!!
 Admiral Thrawn
10-28-2001, 2:20 PM
#2
It cuts down on lag and allows people with 200 mhz to be able to play the game easier.
Also I don't care, I just wish they would make the bombers more powerful.
 virtualoctopus
10-28-2001, 2:26 PM
#3
but y-wings look so stupid when theyre firing.
 jeffdark
10-28-2001, 3:19 PM
#4
yeah...to bad bombers can shhot air either...ever tho Ywings and tie bombers have lazer canons...
 Paladin
10-28-2001, 3:44 PM
#5
The bombs are Okay but i think they should be more powerful.
Why spend 83NOVA on a peice of crap that takes 10 hours to take out a building.:(
 ReaperFett
10-28-2001, 3:48 PM
#6
it isnt a Y-Wing. It is a LIGHT Y-Wing
 Com Raven
10-28-2001, 4:57 PM
#7
Yup, and even that little bomb bay upgrade in Tech Lvl 3 makes 'em a lotta more useful ...
 Dagobahn Eagle
10-28-2001, 5:10 PM
#8
Bombers and fighters are hard to select already :p

The bombs are Okay but i think they should be more powerful.
Why spend 83NOVA on a peice of crap that takes 10 hours to take out a building.

Funny how you make it sound like you're attacking a base with only one TIE Bomber. Go in and wipe out all defense, then leave a single Bomber to destroy the rest and wonder why it takes that long :p.

You're supposed to have a bigger army!

IMO, BTW, the primary purposes of the air units must be to get to the destination fast and regardless of terrain features (forests, mountain ranges, lakes, etc. etc.), and thus be able to

1. Respond quickly to distress calls from allies.
2. Stay hidden, then move in at the "all clear" signal (you can have a Bomber wing in the middle of a large forest and no units around the forest will see them).
3. To retreat effortlessy (with other units, except from Scouts, a retreat is impossible because units do not move fast enough).
 Maul403
10-28-2001, 5:36 PM
#9
you know whats sh**? when people post and complain about the same thing over and over again
 Admiral Thrawn
10-28-2001, 5:52 PM
#10
I still wish they would have more power, but ya I know what you mean. The empire always had cheap air units :D
 WC_heavyarms
10-28-2001, 8:17 PM
#11
well, it does sound like you made only one bomber. They should have capabilities to convert ships though, since they can disable vessels :) that would be cool to see. I have said Air needs to stay alive longer. Maybe have the towers only like that, not fortresses though. Anti-air troopers not as powerful. They should be overall more powerful. Tech 4 will probably surprise us, especially with shielded fighters :D

And Maul, change your sig and avatar.
 PhantomMenace
10-28-2001, 10:46 PM
#12
yeah i think we're all in for a big surprise when the full version comes out and we can hit tech level 4....i think the treubechet uints will change things a lot and i also wish bomber were the "death from above" i thought they'd be but i see that some civs like the rebels have 2 more advances to the bomber class....I think the guy above made his observation on just watching 1 bomber. ONce they get 2 more upgrades they should really start packign a whollop! Also, did you notice that bombers have a nice area of effect/ splash damage! So they hit mulitple buildings if they are built next to each other and mulitple troops that are close. Now take that with about 4 or 5 3rd level bombers and you got some serious damage dealers. I also think they shoulda gave the bombers a real weak laser to fight other air units...kinda like the laser the workers use on kaadu and such. So that they wouldnt be totally vulnerable but i guess they like balancing concept that Starcraft had with Guardians and Valkryies.
 Darth_Nixon42
10-29-2001, 4:17 AM
#13
Exactly,

I have read so MANY threads where people complain about air, and i think (maul has been in them all) but his point is the same as mine, its allready said a thousand times beforehand.

Air units are not like the indestructable carriers/battle cruisers of starcraft, they are units used for unprepared forces, and (once upgraded) leveling bases.

Some say they could be stronger, but realistically fighters could only take one missle or so before they were killed, ties a couple of lasers.

So unlike SC they are not the almost unstopable "death from above" you just need some skill to use them.
 crazy_dog
10-29-2001, 4:17 AM
#14
Earlier on there was a thread about complaining about complaining. Everyone there came to an agreement that there should be no more threads about:
Complaining about others complaining
Complainig that this game is totally ****
Saying this game is gonna rock.

Please don't post any more threads like this.:(

Personnally, I too would like to see bombers zooming around, but u can't change anything now, the game's gone gold.
 WC_heavyarms
10-29-2001, 6:44 AM
#15
This isn't about that. There is nothing like that. Re-read it dog.
 Maul403
10-29-2001, 7:01 AM
#16
amen to u nixon :)
and why should i change my sig and avatar?
 Dvlos
10-29-2001, 11:32 AM
#17
It would be stupid not to take advantage of air units especially rebels and naboo. With shields and +4armor later in the game Adv. Ywings and Adv. Xwings are an awesome force. You have all forgotten they get a bonus Vs. power cores. You can move in quick strike take out some power corese with 20-30 ships, and then their shields go down... move in the troopers.. Oh well there i go again STRATEGIZING AND STUFF!!!!!
 dlayers
10-31-2001, 8:51 AM
#18
You know what's hilarious?


In a game with cheats on, I built a boatload of fighters and the guy I was playing with was unable to select the units underneath the massive attack because when you tried to select the units 'under' the fighters you could only click on the fighters :)
 Paragon_Leon
10-31-2001, 9:00 AM
#19
Sounds like a major bug to me... THAT would be a disappointment to me... having bombers block it like that. Still, if you put anti-air units on the ground, they will automatically pave a way through those bombers...
 crazy_dog
10-31-2001, 9:07 AM
#20
Welll, I re-read it, but this still looks like one of those threads.:rolleyes:
 Kudar
10-31-2001, 11:52 AM
#21
Originally posted by crazy_dog
Welll, I re-read it, but this still looks like one of those threads.:rolleyes:

Doesn't matter, fact is that threads like this will always keep appearing! People come to forums to post their thoughts, annoyances, etc etc, now newbies aren't going to know every topic that has been covered, and rather than sifting through the drudge to see it's easier to post a topic, that way the people on the forum at that time are able to give their views and not sit in silence because somebody has already mentioned it 2 weeks ago.

Would you rather they replied to a topic from a few weeks back instead? I imagine that some people in here would also be quick to jump on these people if they were to bring back an old topic and complain about old threads being dragged up.

It's a no win situation, people come, they post that's life and topics will be covered over and over and over, it'll be worse when the full game is out and hordes of people descend into forums like this to say what they think.

Instead of people moaning about it ignore it, if its a topic that you feel has been covered already and you are happy with the conclusions reached in the previous threads youv'e seen then don't post in the topic.

Simple
 Zygomaticus
10-31-2001, 11:54 AM
#22
i feel that all air units are a disappointment
even stormtroopers have better attacks than them
 Paladin
10-31-2001, 2:59 PM
#23
Originally posted by Dagobahn Eagle
Bombers and fighters are hard to select already :p



Funny how you make it sound like you're attacking a base with only one TIE Bomber. Go in and wipe out all defense, then leave a single Bomber to destroy the rest and wonder why it takes that long :p.

You're supposed to have a bigger army!

IMO, BTW, the primary purposes of the air units must be to get to the destination fast and regardless of terrain features (forests, mountain ranges, lakes, etc. etc.), and thus be able to

1. Respond quickly to distress calls from allies.
2. Stay hidden, then move in at the "all clear" signal (you can have a Bomber wing in the middle of a large forest and no units around the forest will see them).
3. To retreat effortlessy (with other units, except from Scouts, a retreat is impossible because units do not move fast enough). I AM AN EXPERIANCED AOE2 PLAYER AND I DONT ATTACK PEOPLE WITH ONLY ONE BOMBER. I HAD 10 BOMBERS ATTACKING A MECH FACTORY AND I TOOK REALLY LONG SO SHUT YOUR MOUTH. 10x83= 830 NOVA. ITS NOT WORTH IT!!:mad:
 porkins14
10-31-2001, 5:03 PM
#24
bro chill. OMG
 jediaoe
10-31-2001, 5:35 PM
#25
get all the upgrades you can and get like 8 and they should make good work of it. You probably want ground troops or x-wings covering them they take a while but they are for rush.
 porkins14
10-31-2001, 6:39 PM
#26
Originally posted by krkode
i feel that all air units are a disappointment
even stormtroopers have better attacks than them

Not true at all. Try to attack a tower with stormtroopers vs bombers see which falls first. Stormtroopers are better vs certain things than air, just like they should be. Air shouldnt be the all dominate presence you guys are asking for
 PhantomMenace
10-31-2001, 8:31 PM
#27
well actually air should be the dominate presence...kinda at least with the bomber class..but once again, we're only see the level 1 bomber. There are 2 more levels to go. Also, it fits in with the sci-fi settings for the bombers to drop little yellow blobs...would it make since for a bomber to drop oversized dart lookin things on a building like in the cartoons? Lots of anime have spaceships shooting like plasma bombs which are big shinny blobs.
 Dvlos
10-31-2001, 10:01 PM
#28
Stormtroopers cant hit a bldg and fly into the trees or some other hard to reach place quickly. Count the time it would take to make a quick hit and fade on some Prefab shelters with 10 ywings vs 10 Stormtroopers.. Your troopers are on a kamikaze mission even if they would succeed, at least the ywings can hit.. and fly off back to AA cover..

Think... strategize.. I find your lack of faith disturbing...


(((((((FORCE CHOKE))))))))
 porkins14
11-01-2001, 12:14 AM
#29
Originally posted by PhantomMenace
well actually air should be the dominate presence

Why do you say that???? This game is about taken over a space of land. How do you do that with air units?? In the battle of hoth why didnt the empire just use air units?? Obviously because air units cant take control of a base. So air definitely shouldnt be the dominate presence in this base. Every army needs troops as the major presence, if nothing else to take out towers and anti air facilities. This game definitely was not made with air as the dominate presence and it shouldnt have. Once again, in star wars on planets (Hoth, Endor, Naboo), air fighters have not been prevelant. Your welcome for clearing up your error phantom menace
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