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Misty Room

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 UltimateHK47
12-04-2011, 4:02 PM
#1
http://www.lucasforums.com/picture.php?albumid=782&pictureid=8708)

Thats a test module, the Misty Room, perhaps an extension for a mod thats being planned. Id like to know what you think, and i know its bland, its meant to be dark, scary...

http://www.lucasforums.com/picture.php?albumid=782&pictureid=8707)

My first screenies too! For me this is one small step for modders, one giant leap for mwa! :P
 Scorge
12-04-2011, 4:15 PM
#2
Can you brighten up the lightmaps a bit? Looks like the shadow lands on Kashyyk. Also, it looks a bit weird that the player is bright. Are you a Master of the Lightside? xD
 UltimateHK47
12-04-2011, 4:34 PM
#3
MrObiWan, i have no clue in light maps. Ill make the black a more greyish thing, but then im a total n00b at module skinning. My guy is normal, It will proboly be a boss battle room so its not going to be constantly used.
 Scorge
12-04-2011, 4:49 PM
#4
Perfect Room for a Boss Battle, You'll never see an attack coming.
 UltimateHK47
12-04-2011, 5:01 PM
#5
Haha, it'll probobly be for a badass dark jedi. His lair...
 Scorge
12-04-2011, 5:21 PM
#6
layer...

This is a stupid post but it's spelled Lair.
 UltimateHK47
12-04-2011, 5:31 PM
#7
Oh flip, im so much better at spelling in school. One of the best! :)
But on comp or phone my quaity goes dowwwwwwwwwwwwwwwwn
 Canderis
12-04-2011, 6:27 PM
#8
Lightmaps only affect the module, any pc or creature or placable will "glow".
 UltimateHK47
12-04-2011, 6:33 PM
#9
Oh, well im just learning.
 Canderis
12-04-2011, 6:39 PM
#10
I wouldn't expect you to know. Not many people mess with lightmaps enough to notice it. Theres a better way to do it, but i cant explain it from my phone. Search holowan for the sunambience field in the are or ifo file( i think thats what its called)
 UltimateHK47
12-05-2011, 12:30 PM
#11
Will do! Thanks Canderis
 Darth InSidious
12-06-2011, 3:24 PM
#12
You can alter the lgihting of placeables using the UseTweakColor function in the .git file, but it can be a bit hit-and-miss. As for the player, try altering the FogNear settings, but be careful, as you can easily end up not being able to see anything if you aren't, so keep a note of the original settings.
 UltimateHK47
12-06-2011, 4:48 PM
#13
ok, thanks darth
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