Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Looking for script to stop start screen model changing

Page: 1 of 1
 logan23
05-11-2011, 8:13 PM
#1
Hey

I'm looking for the script that affects GBL_MAIN_SITH_LORD.

There seems to be a script that first when the player chooses to end the game and go back to the start menu.

I have a model for one of the menus which shows up when i alter the .ini file but once i enter RoR and then leave the game it is reset to (0) or sion's model. The model I'm using is for number (3).

Is there a way to refine this function GBL_MAIN_SITH_LORD or remove it.

Does anyone know if and what script would fire then ending your present game?


Thanks

Logan
 Fallen Guardian
05-12-2011, 1:39 AM
#2
You could probably just replace all the menu models with your custom one. But as for a script, I have no idea.
 redrob41
05-12-2011, 2:23 AM
#3
even after replacing the model (so far, I've replaced 2 of 'em: Traya & Kreia), once you quit your game and return to the main menu, the game changes the model back to the default (Sion). During TSL, once you've reached certain points (like the cutscene that reveals Nihilus), it will no longer default to Sion, but show a new villain. We need to learn how to make it permanently show the newly modified models.
 Fallen Guardian
05-12-2011, 9:54 AM
#4
Oh I see what you mean. I'll try looking but I don't think I can be of much help.
 redrob41
05-12-2011, 12:32 PM
#5
maybe there are some clues in this script by Stoffe:
http://www.lucasforums.com/showthread.php?p=2197032&highlight=GBL_MAIN_SITH_LORD#post2197032)

It was for a different problem, but it lists the GBL_MAIN_SITH_LORD script.

For those curious about the menus, here's another post by Stoffe that sheds some light:
http://www.lucasforums.com/showthread.php?p=2371400&highlight=GBL_MAIN_SITH_LORD#post2371400)

Also, check out these released mods that replace or restore other menu models (I think that they all just rename one mdl to overwrite the default one):
http://knightsoftheoldrepublic.filefront.com/file/Main_Menu_Nihilus_Restoration;79400)
http://knightsoftheoldrepublic.filefront.com/file/Malak_Menu_Restoration;98279)
http://knightsoftheoldrepublic.filefront.com/file/Malak_Mainmenu_Restoration;115603)
 logan23
05-12-2011, 7:17 PM
#6
Ok, It is now working. Problem solved.

Thanks!
 redrob41
05-13-2011, 1:23 AM
#7
Ok, It is now working. Problem solved.

Thanks!

Just for future reference (in case someone else wants to try doing this), how'd you solve it Logan?
 Qui-Gon Glenn
05-14-2011, 6:52 AM
#8
My guess is that he renamed the models of the new Sith Lords to replace Sion & Co., according to this from your provided linkThe model files used for this are mainmenu*.mdl/mdx at least (where * is a sequential number).
Page: 1 of 1