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TSL Hold Out Blaster Replacements

Page: 1 of 1
 e-varmint
08-07-2010, 7:13 PM
#1
Name K2_Hold Out_Pistols
Filename: k2_HoldOutBlasters.zip
File Size: ~2mb
Date Released: 08/07-2010

1. Description:
Replaces the following models that come with the game:

Field Survival Pistol
Scout Enforcer
Watchman Blaste
Elite Watchman Blaster

Screenshots:
http://kotormods.oldhickorystix.com/HoB_Screen01.jpg)
http://kotormods.oldhickorystix.com/HoB-2-Screen.jpg)
http://kotormods.oldhickorystix.com/HoB_Screen4.jpg)
http://kotormods.oldhickorystix.com/HoB_Screen4a.jpg)

Readme:
================================================== ======
KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS)
================================================== ======

Author: eVermin (FileFront) AKA e-varmint (Lucas Forums)
Name K2_Hold Out_Pistols
Filename: k2_HoldOutBlasters.zip
File Size: ~2mb
Date Released: 08/07-2010

1. Description:
Replaces the following models that come with the game:

Field Survival Pistol
Scout Enforcer
Watchman Blaste
Elite Watchman Blaster

2. Installation: The .zip file contains the following folders.

Override
Place the contents of the Override Folder in the zip file in your C:\Program Files\LucasArts\SWKotOR2\Override directory. If you do not already have an
Override directory, just copy the .zip/Override folder to C:\Program Files\LucasArts\SWKotOR2.

UTI – For users who have some modding experience
Do not put these files in the C:\Program Files\LucasArts\SWKotOR2\Override directory
unless you modify them yourself. These are the .uti files for the Hold Out pistols. You can use these to create your own pistols with custom properties.

ScreenShots
Do not put these files in the C:\Program Files\LucasArts\SWKotOR2\Override directory.
File_List.jpg shows a list of files that are included in the Override folder.

Some or all of the textures included in this mod are also used in my other item mods.
Do not be alarmed if you get an "overwrite" prompt for these textures while copying the files into your override.
Select "yes to all", and continue on.

3. Un-Uninstallation:
Delete the files shown in File_List.jpg from your C\Program Files\LucasArts\SWKotOR2\Override directory.

4. Usage:
Automatically replaces the Hold Out pistol models. Use KSE to get any custom uti files that you create.

5. Bugs/Compatibility:
Not compatible with other mods that replace any/all of the files in the .zip/Override folder

6. General Notes:
This mod may not be modified or distributed without the explicit permission of the author.
Thanks to Totenkoph and GTA:SWcity (Lucas Forums) for valuable design input.


================================================== ======
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR
LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT
YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT
RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.


Download:
http://kotormods.oldhickorystix.com/k2_HoldOutBlasters.zip)
 GeorgNihilus
08-08-2010, 2:32 AM
#2
Impressive job once again e-var ... impressive and fast :thmbup1:

I like how you've made the barrel fit into the main part of the gun and those side details. The red one fits nice with Visas outfitting and maybe Mira's if u ask me.

oh and about the last one, nice unexpected detail, now I can stab some baddies with that too ... ;P

another permanent mod for my Override, thanks again :)

PD: almost forgot, any chances to convert this to KotOR?
 e-varmint
08-08-2010, 11:43 AM
#3
These turned out better than some of the Ion/Sonc models. My mapping skills are improving a bit.

Parts of the textures are from TSL doors/computer panels, so I would have to find some substitutes to convert them over to K1.

I should probably also make a separate model for the Telos Modified Hold Out Blaster.
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